Difference between revisions of "Wound Treatment Speed (Skill Modifier)"

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(New page: {{PageHeader|Skill Modifier|Wound Treatment Speed}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == This skill mod helps to lower the duration time between heali...)
 
(Formulas)
 
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== Formulas ==
 
== Formulas ==
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                                    '''Wound Treatment Speed'''
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1.  This needs a formula but I think the formula for wound treatment speed goes like this:
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<pre>
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speed = ( ( 100-foodbuff)/100 ) x  ( ( 100 -  ( WoundTreatmentSpeed x 0.5 )    ) /100 ) x base wound healing speed
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</pre>
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Where base healing speed = 10 seconds
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Where foodbuff = value of the foods used
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example:
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Ruby Bliel = .25
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or Havla =  .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
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If the final value for Speed is less than 1 then speed is set to 1 second as  1 second is the absolute minimum for wound healing actions.
  
 
== Sources ==
 
== Sources ==

Latest revision as of 12:14, 20 September 2007

Skill Modifier - Wound Treatment Speed

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Description

This skill mod helps to lower the duration time between healing wounds. A higher number means that you can heal wounds more often.

Related Tags

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Skill Modifier This document is relates to a Skill Modifier.

Doctor This document is related to the Doctor Profession.

Skill Mod Details

Formulas

                                    Wound Treatment Speed



1. This needs a formula but I think the formula for wound treatment speed goes like this:


speed = ( ( 100-foodbuff)/100 ) x  ( ( 100 -  ( WoundTreatmentSpeed x 0.5 )    ) /100 ) x base wound healing speed



Where base healing speed = 10 seconds


Where foodbuff = value of the foods used


example: Ruby Bliel = .25 or Havla = .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.



If the final value for Speed is less than 1 then speed is set to 1 second as 1 second is the absolute minimum for wound healing actions.

== Sources ==