Difference between revisions of "SWG Protocol Wiki"
From SWGANH Wiki
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+ | = Client To Server Packets = | ||
+ | == Status Legend == | ||
+ | |||| Not Started | ||
+ | ||=|| Full Struct made and types identified. | ||
+ | ||==|| Started, but Incomplete, quickly tested for obvious variables. | ||
+ | ||===|| Most of the data found, still has few holes. Throughly tested. | ||
+ | ||====|| Completed | ||
+ | |||
+ | == Opcode Table == | ||
+ | ||Opcode||Name||Status|| | ||
+ | ||FFFFFFFF||[wiki:Packets/Standard PacketStandard]||====|| | ||
+ | ||41131F96||[wiki:LoginClientId]||====|| | ||
+ | ||E87AD031||[wiki:DeleteCharacterMessage]||====|| | ||
+ | ||D5899226||[wiki:ClientIdMsg]||====|| | ||
+ | ||31805EE0||[wiki:LagRequest]|| || | ||
+ | ||D6D1B6D1||[wiki:ClientRandomNameRequest]||====|| | ||
+ | ||B97F3074||[wiki:ClientCreateCharacter]||=== || | ||
+ | ||B5098D76||[wiki:SelectCharacter]||====|| | ||
+ | ||4C3D2CFA||[wiki:ChatRequestRoomList]||====|| | ||
+ | ||0F5D5325||[wiki:ClientInactivityMessage]||=== || | ||
+ | ||43FD1C22||[wiki:CmdSceneReady]||====|| | ||
+ | ||2E365218||[wiki:ConnectPlayerMessage]||=== || | ||
+ | ||CA88FBAD||[wiki:NewbieTutorialResponse]||=== || | ||
+ | ||7D842D68||[wiki:RequestGalaxyLoopTimes]|| || | ||
+ | ||80CE5E46||[wiki:ObjControllerMessage]||== || | ||
+ | ||1A7AB839||[wiki:GetMapLocationsMessage]||== || | ||
+ | |||
+ | |||
+ | == Additional Info == | ||
+ | If any new opcodes are found, Post them here. Xeno will find the string and put them into the table. | ||
+ | |||
+ | Just let him know ~! | ||
===Server=== | ===Server=== | ||
---- | ---- | ||
|} | |} |
Revision as of 02:28, 17 December 2006
Welcome to SWGANH Packet Documentation
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
About this site | About Link 2 | Packet Tags | Help & Support |
Client |
Client To Server PacketsStatus Legend |
Not Started | = | Full Struct made and types identified. | == | Started, but Incomplete, quickly tested for obvious variables. | === | Most of the data found, still has few holes. Throughly tested. | ==== | Completed
Opcode Table |
Opcode | Name | Status | FFFFFFFF | [wiki:Packets/Standard PacketStandard] | ==== | 41131F96 | [wiki:LoginClientId] | ==== | E87AD031 | [wiki:DeleteCharacterMessage] | ==== | D5899226 | [wiki:ClientIdMsg] | ==== | 31805EE0 | [wiki:LagRequest] | D6D1B6D1 | [wiki:ClientRandomNameRequest] | ==== | B97F3074 | [wiki:ClientCreateCharacter] | === | B5098D76 | [wiki:SelectCharacter] | ==== | 4C3D2CFA | [wiki:ChatRequestRoomList] | ==== | 0F5D5325 | [wiki:ClientInactivityMessage] | === | 43FD1C22 | [wiki:CmdSceneReady] | ==== | 2E365218 | [wiki:ConnectPlayerMessage] | === | CA88FBAD | [wiki:NewbieTutorialResponse] | === | 7D842D68 | [wiki:RequestGalaxyLoopTimes] | 80CE5E46 | [wiki:ObjControllerMessage] | == | 1A7AB839 | [wiki:GetMapLocationsMessage] | == |
Additional InfoIf any new opcodes are found, Post them here. Xeno will find the string and put them into the table. Just let him know ~! Server |