Difference between revisions of "ResourceWeights (00000207)"
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Now that gave me some serious headaches kudos to htx for figuring it out. The main problem has been the number of resource weights/assembly weights pairs. For the gas tool for example 4 pairs are needed. | Now that gave me some serious headaches kudos to htx for figuring it out. The main problem has been the number of resource weights/assembly weights pairs. For the gas tool for example 4 pairs are needed. | ||
− | The data bytes determine the attributes for the displayed experimentation properties and their weighting. The following properties have been found so far : | + | The data bytes determine the attributes for the displayed experimentation properties and their weighting. The following properties have been found so far: |
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Revision as of 12:48, 23 December 2007
Object Controller - ResourceWeights (00000207)
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Struct
Variable DescriptionscontrollerID = 00000207 |
the amount of datapairs send is equal 3 + amount of experimental properties Tags
CommentsNow that gave me some serious headaches kudos to htx for figuring it out. The main problem has been the number of resource weights/assembly weights pairs. For the gas tool for example 4 pairs are needed. The data bytes determine the attributes for the displayed experimentation properties and their weighting. The following properties have been found so far:
Please not that there is no EntangleResistance. It has been removed from the game. Several resource attributes are added through multiple bytes. Initial the weighting will be distributed equally through all attributes. The weighting is happening through setting / unsetting bit 1 and two. In the examples I have looked at so far only the last dataset of the assembly weights part was of importance. |
Examples
All the schematics have dummies they are just fill in spots for the elements in the .iffs that arent experimented on. So for these they need to be dummies, and they must be in the exact oder they are in the .iffs
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