Difference between revisions of "CmdSceneReady"
From SWGANH Wiki
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Revision as of 10:50, 28 December 2007
This article or section needs additional data. Please add a sample packet! |
Server Packet - CmdSceneReady (43FD1C22)
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Struct
Variable DescriptionsOpperand_Count = 1 Opcode = 43FD1C22
This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins. |
Tags
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Sample Packet
01 00 // Op Count 22 1C FD 43 // CmdSceneReady