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| ==System Messages== | | ==System Messages== |
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Revision as of 15:19, 29 December 2007
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Description
/panicshot <target>: A pistol attack that launches a series of wild shots to surprise enemies in the cone of fire. Enemies surprised this way will have their next action delayed.
Command: /panicShot
CommandQueue Entry: panicshot (6AC22291)
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Related Tags
0%
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Smuggler
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This document is related to the Smuggler Profession.
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Ability Breakdown & Details
This is a cone area effect ranged attack.
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
ID |
Path |
Filename |
Trigger |
Player Message1 |
Player Message2 |
Other
Player's Message
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panicshot_block
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Panic Shot on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Panic Shot on you for %DI points of damage, but you block it!
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%TU uses Panic Shot on %TT for %DI points of damage, but %ST blocks it!
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panicshot_counter
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Panic Shot on %TT for %DI points of damage, but %ST counterattacks!
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%TU uses Panic Shot on you for %DI points of damage, but you counterattack!
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%TU uses Panic Shot on %TT for %DI points of damage, but %ST counterattacks!
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panicshot_evade
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Panic Shot on %TT for %DI points of damage, but %ST evades it.
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%TU uses Panic Shot on you for %DI points of damage, but you evade it.
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%TU uses Panic Shot on %TT for %DI points of damage, but %ST evades it.
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panicshot_hit
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Panic Shot on %TT for %DI points of damage!
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%TU uses Panic Shot on you for %DI points of damage!
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%TU uses Panic Shot on %TT for %DI points of damage!
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panicshot_miss
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/string/en/
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cbt_spam.stf
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internal_command_string
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Your Panic Shot misses %TT.
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%TU's Panic Shot misses you.
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%TU's Panic Shot misses %TT.
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Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0.5
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Action cost |
1.25
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Mind cost |
0.5
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Force cost |
0
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Damage |
2.0
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Delay Time |
2.6
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