Difference between revisions of "UpdatePvpStatusMessage"

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(Variable Descriptions)
Line 31: Line 31:
 
* '''PVPStatus''':
 
* '''PVPStatus''':
 
:A BITMASK with 6 elements:
 
:A BITMASK with 6 elements:
:<pre>
+
<pre>
 
1: Attackable Flag
 
1: Attackable Flag
 
2: Aggressive Flag (can attack you)
 
2: Aggressive Flag (can attack you)
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|valign=top|
 
|valign=top|
 +
 
===Tags===
 
===Tags===
 
----
 
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Revision as of 11:54, 20 December 2006


Struct


SHORT Operand_Count
INT Opcode
INT PVPStatus
INT Faction
LONG ObjectID

Variable Descriptions


Opperand_Count = 4

Opcode = 08A1C126


  • PVPStatus:
A BITMASK with 6 elements:
1:	Attackable Flag
2:	Aggressive Flag (can attack you)
4:	Overt Flag
8:	TEF Flag
16:	Player Flag
32:	Enemy Flag 
64:	??
128:	??
256:	??(NGE Duel?)

Faction:	  HEX		CRC_STRING		DECIMAL
Neutral 	= 0		none			0
Rebel		= 0x16148850	SWGCRC("rebel")		370444368
Imperial	= 0xDB4ACC54	SWGCRC("imperial")	3679112276
  • Object_ID:
The object ID who's PVP Status is being updated.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...