Difference between revisions of "ShipHit (00000433)"
From SWGANH Wiki
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|{{Long}}|'''Object ID''' | |{{Long}}|'''Object ID''' | ||
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+ | |{{Int}}|'''Unknown INT''' | ||
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|{{Float}}|'''Vector: Up_w''' | |{{Float}}|'''Vector: Up_w''' | ||
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|{{Float}}|'''Vector: HitLocation''' | |{{Float}}|'''Vector: HitLocation''' | ||
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− | |{{ | + | |{{Int}}|'''HitType''' |
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|{{Float}}|'''Integrity''' | |{{Float}}|'''Integrity''' |
Revision as of 15:48, 15 September 2013
Object Controller - ShipHit (00000433)
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Struct
cAble 05 00 #Operand 46 5E CE 80 #ObjController 1B 00 00 00 33 04 00 00 #shipHit 59 07 4C 49 47 00 00 00 #Enemyship 00 00 00 00 #UnknownINT A0 65 81 43 #vector= Up_w (float) 90 27 BC 42 90 BC 71 43 00 00 00 00 #Vector = HitLocation 00 00 00 00 00 00 00 00 00 00 00 00 #Type (This shown up as 00,01,02,03) (varries by packet) 87 71 76 3F #Integrity: float= (0.962670) 61 D6 79 3F #previousIntegrity: Float (0.975927) |