Difference between revisions of "ForceActivateQuest (000004BE)"
From SWGANH Wiki
| Line 42: | Line 42: | ||
NGE struct by cAble@projectswg | NGE struct by cAble@projectswg | ||
| − | 05 00 | + | 05 00 |
| − | 46 5E CE 80 # | + | 46 5E CE 80 #Obj Controller |
| − | 0B 00 00 00 | + | 0B 00 00 00 |
| − | + | BE 04 00 00 #forceActivateQuest | |
| − | + | 4E C7 80 B7 51 00 00 00 #Character ID | |
| − | + | 00 00 00 00 #unknown INT | |
| − | 00 00 00 00 # | + | 1D F0 D9 0C #Unknown INT (seems to relate to an INT assigned to the quest WP in logs) |
| − | + | ||
| − | + | ||
</pre> | </pre> | ||
Revision as of 15:22, 27 September 2013
Object Controller - ForceActivateQuest (000004BE)
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Struct
NGE struct by cAble@projectswg 05 00 46 5E CE 80 #Obj Controller 0B 00 00 00 BE 04 00 00 #forceActivateQuest 4E C7 80 B7 51 00 00 00 #Character ID 00 00 00 00 #unknown INT 1D F0 D9 0C #Unknown INT (seems to relate to an INT assigned to the quest WP in logs) |