Difference between revisions of "QuestTaskTimerData (00000444)"
From SWGANH Wiki
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| + | {{PageHeader|Object Controller|ShipHit (00000433)}} | ||
| + | {| border="0" width="90%" cellpadding=6 | ||
| + | |- | ||
| + | |valign=top| | ||
| + | ===Struct=== | ||
| + | ---- | ||
| + | {| align="center" | ||
| + | |- | ||
| + | || | ||
| + | {| class="wikitable" | ||
| + | |||
| + | |{{Long}}|'''Object ID''' | ||
| + | |- | ||
| + | |||
| + | |||
| + | |{{Int}}|'''Unknown INT''' | ||
| + | |- | ||
| + | |||
| + | |||
| + | |{{Float}}|'''Vector: Up_w''' | ||
| + | |- | ||
| + | |{{Float}}|'''Vector: HitLocation''' | ||
| + | |- | ||
| + | |{{Int}}|'''HitType''' | ||
| + | |- | ||
| + | |{{Float}}|'''Integrity''' | ||
| + | |- | ||
| + | |{{Float}}|'''Previous Integrity''' | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Variable Descriptions=== | ||
| + | ---- | ||
| + | controllerID = '''00000433''' | ||
| + | ---- | ||
| + | |||
| + | |valign=top| | ||
| + | |||
| + | ===Tags=== | ||
| + | ---- | ||
| + | {| align="center" | ||
| + | |- | ||
| + | ||{{ObjControllerMessageTag}} | ||
| + | |- | ||
| + | ||{{100%}} | ||
| + | |- | ||
| + | |} | ||
| + | |} | ||
| + | |||
| + | |||
| + | <pre> | ||
| + | |||
cAble | cAble | ||
| − | + | 05 00 #Operand | |
| + | 46 5E CE 80 #ObjController | ||
| + | 1B 00 00 00 | ||
| + | 33 04 00 00 #shipHit | ||
| + | 59 07 4C 49 47 00 00 00 #Enemyship | ||
| + | |||
| + | 00 00 00 00 #UnknownINT | ||
| + | |||
| + | |||
| + | A0 65 81 43 #vector= Up_w (float) | ||
| + | 90 27 BC 42 | ||
| + | 90 BC 71 43 | ||
| + | |||
| + | |||
| + | 00 00 00 00 #Vector = HitLocation | ||
| + | 00 00 00 00 | ||
| + | 00 00 00 00 | ||
| + | |||
| + | 01 00 00 00 #HitType (This shown up as 00,01,02,03) | ||
| + | |||
| + | |||
| + | 87 71 76 3F #Integrity: float= (0.962670) | ||
| + | 61 D6 79 3F #previousIntegrity: Float (0.975927) | ||
| + | |||
| + | |||
| + | |||
| + | Note on HitTypes | ||
| + | |||
| + | 01 hitLight | ||
| + | |||
| + | 02 hitMedium | ||
| + | |||
| + | 03 hitHeavy | ||
| + | |||
| + | </pre> | ||
Revision as of 18:40, 27 September 2013
Object Controller - ShipHit (00000433)
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Struct
cAble 05 00 #Operand 46 5E CE 80 #ObjController 1B 00 00 00 33 04 00 00 #shipHit 59 07 4C 49 47 00 00 00 #Enemyship 00 00 00 00 #UnknownINT A0 65 81 43 #vector= Up_w (float) 90 27 BC 42 90 BC 71 43 00 00 00 00 #Vector = HitLocation 00 00 00 00 00 00 00 00 01 00 00 00 #HitType (This shown up as 00,01,02,03) 87 71 76 3F #Integrity: float= (0.962670) 61 D6 79 3F #previousIntegrity: Float (0.975927) Note on HitTypes 01 hitLight 02 hitMedium 03 hitHeavy |