Difference between revisions of "SetCurrentWorkingSkill (0000045B)"
From SWGANH Wiki
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− | {{PageHeader|Object Controller| | + | {{PageHeader|Object Controller|SetCurrentWorkingSkill (0000045B)}} |
{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
|- | |- | ||
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|{{Long}}|'''Character ID''' | |{{Long}}|'''Character ID''' | ||
|- | |- | ||
− | |{{int}}|''' | + | |{{int}}|'''Unknown INT''' |
|- | |- | ||
− | + | |{{int}}|'''newRoleIconChoice''' | |
+ | |- | ||
+ | |{{byte}}|'''Sequence ID''' | ||
+ | |} | ||
===Variable Descriptions=== | ===Variable Descriptions=== | ||
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− | *cAbles Note: This is | + | *cAbles Note: This is an CU struct and likely to be applicable in a precu environment. |
− | + | ||
<pre> | <pre> | ||
− | |||
− | |||
− | |||
05 00 #Operand | 05 00 #Operand | ||
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2B 01 00 00 #Unknown INT | 2B 01 00 00 #Unknown INT | ||
5B 04 00 00 #Enum: setCurrentWorkingSkill | 5B 04 00 00 #Enum: setCurrentWorkingSkill | ||
− | 92 7C | + | 92 7C A1 B3 1A 00 00 00 #CharacterID |
00 00 00 00 #String Spacer | 00 00 00 00 #String Spacer | ||
14 00 #String Size | 14 00 #String Size | ||
73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set) | 73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set) | ||
− | |||
</pre> | </pre> |
Revision as of 18:51, 5 January 2014
Object Controller - SetCurrentWorkingSkill (0000045B)
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Struct
05 00 #Operand 46 5E CE 80 #Obj COn 2B 01 00 00 #Unknown INT 5B 04 00 00 #Enum: setCurrentWorkingSkill 92 7C A1 B3 1A 00 00 00 #CharacterID 00 00 00 00 #String Spacer 14 00 #String Size 73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set) |