Difference between revisions of "Droid Combat Module Usage (Game Mechanics)"

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In order for a droid to engage in combat it must either have a Combat module installed or have innate combat abilities. The Combat module gives you the following commands Attack & Guard. In the R-series droid, the Use Ranged Attack command pops up as well. Innate combat abilities allow for the droid to have the Attack and Guard command without having a module installed, however the droid will only do 1 point of damage without having at least 1 module in.  Droids that are without combat modules or innate  abilities cannot enter combat and in fact, flee from any attacker that is pursuing them.
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The following models of droids are combat capable meaning that they can all accept combat modules, however only 4 models come with innate combat abilities.
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DZ-70 Fugitive Tracker Droid (innate combat capability)<br>
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DZ-70 Fugitive Tracker Droid ADVANCED (innate combat capability)<br>
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LE Repair Droid<br>
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LE Repair Droid ADVANCED<br>
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== Description ==
Probe Droid (innate combat capability)<br>
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Probe Droid ADVANCED (innate combat capability)<br>
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R2 Droid<br>
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R2 Droid ADVANCED<br>
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== Related Tags ==
R3 Droid<br>
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R3 Droid ADVANCED<br>
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R4 Droid<br>
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R4 Droid ADVANCED<br>
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R5 Droid<br>
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R5 Droid ADVANCED<br>
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Revision as of 04:39, 3 April 2008




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