Difference between revisions of "Droid Structure Maintenance Module Usage (Game Mechanics)"
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+ | This module allows you to pay maintenance on structures that you own or are on the Admin list for from a remote location. | ||
− | + | You assign a number of structures (homes, factories,harvesters, etc.) to a droid equipped with this module. Then you choose the amount of credits from your bank to pay. (set individually for each structure on the list) Finally you send the droid on its "maintenance run". During its run, the droid will be unavailable for use, but you can call any other droid from your datapad as usual. | |
+ | After a certain amount of time (depending on the Level of the modules used) it will return to your datapad. It does not allow you to add power or retrieve anything from the structure that it is assigned to. | ||
− | + | To use this module, you must first assign it to a structure, through the Structure Management menu. After doing so, you can set up the droid to perform a maintenance run by accessing the droid menu. The droid will take a certain amount of time per structure added, but the maintenance is instantly deducted and added to your structure. Up to 10 structures can be selected for the droid to add maintenance to. Only Level 3 Structure Maintenance modules can handle interplanetary runs. | |
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+ | *Known Issues* Module becomes useless if a Listed structure is deeded or destroyed, without first being removed from the maintenance list. A possible work-around for this issue can be found at the link listed below. (Sorry about not having a clicky. I had to many editing issues with using the Edit As HTML function. My spacing was being thrown way off.) | ||
== Using The Module == | == Using The Module == |
Revision as of 06:25, 4 April 2008
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Game Mechanics - Mechanics Category
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Droid Structure Maintenance Module Usage MechanicsThis module allows you to pay maintenance on structures that you own or are on the Admin list for from a remote location. You assign a number of structures (homes, factories,harvesters, etc.) to a droid equipped with this module. Then you choose the amount of credits from your bank to pay. (set individually for each structure on the list) Finally you send the droid on its "maintenance run". During its run, the droid will be unavailable for use, but you can call any other droid from your datapad as usual. After a certain amount of time (depending on the Level of the modules used) it will return to your datapad. It does not allow you to add power or retrieve anything from the structure that it is assigned to. To use this module, you must first assign it to a structure, through the Structure Management menu. After doing so, you can set up the droid to perform a maintenance run by accessing the droid menu. The droid will take a certain amount of time per structure added, but the maintenance is instantly deducted and added to your structure. Up to 10 structures can be selected for the droid to add maintenance to. Only Level 3 Structure Maintenance modules can handle interplanetary runs.
Using The ModuleThe Droid Structure Maintenance Module has a two step process of use. First, the droid owner must go to each of his/her structures and 'Assign Droid' from the structures radial menu. Next, access the droid's radial menu and find the 'Structure Maintenance' menu item. This menu item has 2 submenus
o Cancel
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