Difference between revisions of "Portal:SWGANH Architecture"
From SWGANH Wiki
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'''[[ConnectionServer (Architecture)|Connection Server]]''' - Responsible for handling all client connections to the game worlds. Also handles packet validation and global chat. | '''[[ConnectionServer (Architecture)|Connection Server]]''' - Responsible for handling all client connections to the game worlds. Also handles packet validation and global chat. | ||
− | '''[[ | + | '''[[ZoneServer (Architecture)|Zone Server]]''' - Responsible for chat handling, dynamic object updating of clients, and all game mechanics. |
'''Control Center:''' - Responsible for server updating and maintenance. | '''Control Center:''' - Responsible for server updating and maintenance. | ||
'''Launcher:''' - Responsible for server selection and launching of the client. | '''Launcher:''' - Responsible for server selection and launching of the client. |
Revision as of 01:21, 27 December 2006
Welcome to SWGANH System Architecture Portal
Help & Support |
Admin Server
|
Chat Server
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Connection Server
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Login Server
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Zone Server
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General Architecture Diagram
System Overview
Clients: - Self explanatory. The SWG client application.
Database Server - Responsible for storage and retrieval of all server data.
Login Server - Responsible for initial contact and authentication of clients, world selection/status, and character creation.
Connection Server - Responsible for handling all client connections to the game worlds. Also handles packet validation and global chat.
Zone Server - Responsible for chat handling, dynamic object updating of clients, and all game mechanics.
Control Center: - Responsible for server updating and maintenance.
Launcher: - Responsible for server selection and launching of the client.