Difference between revisions of "Datapad Schematics (Sequence)"
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31 00 34 00 38 00 39 00 30 00 33 00 two ids seperated by 20 00 and end of string marked through 20 00 | 31 00 34 00 38 00 39 00 30 00 33 00 two ids seperated by 20 00 and end of string marked through 20 00 | ||
33 00 38 00 30 00 20 00 these are both ids send to the datapad through the Yalp in the exact same order | 33 00 38 00 30 00 20 00 these are both ids send to the datapad through the Yalp in the exact same order | ||
− | please note that the second is the crc of the schematic in this case its the solar | + | please note that the second is the crc of the schematic in this case its the solar |
tool | tool | ||
Latest revision as of 17:08, 29 December 2006
On loading the Player Object during logging in, the server sends in the Yalp 9 Packet a list of all Schematics that are available to the player. for reference : Player Object Initialization
On opening the Datapad and selecting a schematic for looking at it, the client sends a request to the server for further Information about the looked at schematic. There is one Packet send to request the Slot Information and one Packet send to request the Attribute Data.
Packet: Object_Init Client --> Server |
00 09 00 15 00 19 5A 05 00 this Packet requests the Slot Data - 1 Slot = 1 place to put a resource / whatever in 46 5E CE 80 AMSG_INT_PACKET 23 00 00 00 INT 1 16 01 00 00 INT 2 E5 55 DB 70 05 00 00 00 Player ID 00 00 00 00 00 00 00 00 B0 1E D2 5F requestdraftslotsbatch 00 00 00 00 00 00 00 00 16 00 00 00 Unicode string length 33 00 38 00 35 00 36 00 35 00 36 00 3.8.5.6.5.6.7.5.4.3.. 0xe5de8cf7 This is schematic ID 37 00 35 00 34 00 33 00 20 00 32 00 2.1.4.8.9.0.3.3.8.0. 0x8015a9d4 Next schematic ID 31 00 34 00 38 00 39 00 30 00 33 00 two ids seperated by 20 00 and end of string marked through 20 00 33 00 38 00 30 00 20 00 these are both ids send to the datapad through the Yalp in the exact same order please note that the second is the crc of the schematic in this case its the solar tool Packet 2 : Requests the Attribut Data 44 05 00 this Packet requests the Attribut Data. Not sure what its needed for, see corresponding Packet 46 5E CE 80 amsg_int_packet 23 00 00 00 int 1 16 01 00 00 int 2 E5 55 DB 70 05 00 00 00 Player ID 00 00 00 00 00 00 00 00 5C 38 8B 9A requestresourceweightsbatch 00 00 00 00 00 00 00 00 0B 00 00 00 size of the Unicode string 2D 00 34 00 33 00 38 00 33 00 39 00 -.4.3.8.3.9.9.7.5.3 39 00 37 00 35 00 33 00 20 00 actually that causes me some headache. The ID send in the answer is the exact same as in the other Packet and consists of some int and the schem crc. the above value in hex gives us FFFFFFFFE5DE8CF7, from which the E5DE8CF7 is the other int that is assigned to the crc. EB 34 last two bytes crc |