Difference between revisions of "Crafted Components (Game Mechanics)"
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* [[Crafted Medical Components (Game Mechanics)|Crafted Medical Components]]<br> | * [[Crafted Medical Components (Game Mechanics)|Crafted Medical Components]]<br> | ||
* [[Medical Component Listing (Game Mechanics)|Medical Component Listing]] | * [[Medical Component Listing (Game Mechanics)|Medical Component Listing]] | ||
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+ | == Melee Weapon Components == | ||
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+ | * [[Crafted Melee Weapon Components (Game Mechanics)|Crafted Melee Weapon Components]] | ||
+ | * [[Melee Weapon Component Listing (Game Mechanics)|Melee Weapon Component Listing]] | ||
== Misc Item Components == | == Misc Item Components == |
Revision as of 10:16, 26 April 2008
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Game Mechanics - Mechanics Category
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Crafting ComponentsComponents are items which make up sub-parts to the final construction of an item. Components usually have stats of their own that are transferred into the final item's stats. Some components are required by the draft schematics however others are optional, implying that the benifits/penalties that they offer are left to the crafter to decide whether or not it will be included. Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience. Ranged Weapon Components
Armor ComponentsClothing Components
Food ComponentsMedical Components
Melee Weapon ComponentsMisc Item ComponentsSource References
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