Difference between revisions of "Crafted Components (Game Mechanics)"
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* [[Bio-Engineered Clothing Components (Game Mechanics)|Bio-Engineered Clothing Components]]<br> | * [[Bio-Engineered Clothing Components (Game Mechanics)|Bio-Engineered Clothing Components]]<br> | ||
* [[DNA Template Components (Game Mechanics)|DNA Template Components]]<br> | * [[DNA Template Components (Game Mechanics)|DNA Template Components]]<br> | ||
− | * [[Bio-Engineered Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br> | + | * [[Bio-Engineered Tissue Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br> |
* [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br> | * [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br> | ||
Revision as of 14:49, 28 April 2008
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Game Mechanics - Mechanics Category
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Crafting ComponentsComponents are items which make up sub-parts to the final construction of an item. Components usually have stats of their own that are transferred into the final item's stats. Some components are required by the draft schematics however others are optional, implying that the benifits/penalties that they offer are left to the crafter to decide whether or not it will be included. Below, the various components available are sectioned off according to the types available. Additionally, the object iffs are listed for convenience. Armor ComponentsBio-Engineered Components
Clothing ComponentsDroid ComponentsElectronics ComponentsFood ComponentsMedical ComponentsMelee Weapon ComponentsMisc Item Components
Munition ComponentsRanged Weapon ComponentsStructure ComponentsSource References
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