Difference between revisions of "Energy Saver Battery Crafting (Game Mechanics)"
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'''Max Capacitor Energy:''' | '''Max Capacitor Energy:''' | ||
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+ | * This attribute determines the amount of total energy the capacitor can store. The pilot can take more shots in a row before running out of energy. | ||
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'''Energy Maintenance:''' | '''Energy Maintenance:''' | ||
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+ | * This attribute determines the amount of energy that is regenerated into the energy pool of the capacitor. Each point in this represents 1 point of regeneration added to the pool per second. | ||
==Source References== | ==Source References== |
Revision as of 22:31, 9 May 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Heavy Fuel Cell Crafting Experimentation MechanicsItems Affected1. Energy Saver Battery - Mark I Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Capacitor Energy line depends on 75% CD and 25% OQ. Experimentation on this line will increase the Max Capacitor Energy attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Energy Maintenance:
Source References
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