Difference between revisions of "Ship Engine Crafting (Game Mechanics)"
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− | 1. [[ | + | 1. [[Mark I Starfighter Engine (Schematic)|Mark I Starfighter Engine]]<br> |
− | 2. [[ | + | 2. [[Mark II Starfighter Engine (Schematic)|Mark II Starfighter Engine]]<br> |
− | 3. [[ | + | 3. [[Mark III Starfighter Engine (Schematic)|Mark III Starfighter Engine]]<br> |
− | 4. [[ | + | 4. [[Mark IV Starfighter Engine (Schematic)|Mark IV Starfighter Engine]]<br> |
− | 5. [[ | + | 5. [[Mark V Starfighter Engine (Schematic)|Mark V Starfighter Engine]]<br> |
== Experimentation Lines == | == Experimentation Lines == |
Revision as of 09:52, 10 May 2008
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Game Mechanics - Mechanics Category
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Ship Engine Crafting Experimentation MechanicsItems Affected1. Mark I Starfighter Engine Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Energy Maintenance line depends on 40% CD and 60% OQ. Experimentation on this line will decrease the Energy Maintenance attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Engine Speed:
Source References
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