Difference between revisions of "Quick Shot Upgrade Crafting (Game Mechanics)"
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− | 1. [[ | + | 1. [[Quick Shot Upgrade - Mark I (Schematic)|Quick Shot Upgrade - Mark I]]<br> |
− | 2. [[ | + | 2. [[Quick Shot Upgrade - Mark II (Schematic)|Quick Shot Upgrade - Mark II]]<br> |
− | 3. [[ | + | 3. [[Quick Shot Upgrade - Mark III (Schematic)|Quick Shot Upgrade - Mark III]]<br> |
− | 4. [[ | + | 4. [[Quick Shot Upgrade - Mark IV (Schematic)|Quick Shot Upgrade - Mark IV]]<br> |
− | 5. [[ | + | 5. [[Quick Shot Upgrade - Mark V (Schematic)|Quick Shot Upgrade - Mark V]]<br> |
== Experimentation Lines == | == Experimentation Lines == |
Revision as of 19:49, 10 May 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Quick Shot Upgrade Crafting Experimentation MechanicsItems Affected1. Quick Shot Upgrade - Mark I Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Armor Effectiveness line depends on 50% OQ and 50% PE. Experimentation on this line will increase the Armor Effectiveness attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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