Difference between revisions of "Loot Components (Game Mechanics)"

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* [[Looted Armor Components (Game Mechanics)|Looted Armor Components]]
 
* [[Looted Armor Components (Game Mechanics)|Looted Armor Components]]
* [[Armor Component Listing (Game Mechanics)|Armor Component Listing]]
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* [[Looted Armor Component Listing (Game Mechanics)|Looted Armor Component Listing]]
  
 
== Armor Enhancements ==
 
== Armor Enhancements ==

Revision as of 05:14, 12 May 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Looted Crafting Component & Enhancement Mechanics

Some crafted components come from being looted off of creatures or npcs. These items usually have some unique arrangement of stats that will enhance a crafted item's functionality. These items are broken down into two general categories, components, and enhancements. Components represent the items that directly fill the draft slots during the item creation phase. Their properties are usually directly added into the item. Enhancements are items that are basically components to components, and offer specialized bonuses to them, which are later transferred to the final item through the component itself.


Below is a listing of the various items available in game, categorized by where they are used. Additionally, a listing of the object iffs used for the items is provided.


Armor Components

Armor Enhancements


Bio-Engineered Components

Clothing Components

Medical Components

Medical Enhancements


Melee Weapon Components

Melee Weapon Enhancements


Misc Item Components



Munition Components

Ranged Weapon Components

Ranged Weapon Enhancements


Starship Components

Source References

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