Difference between revisions of "Quested Schematic Listing (Game Mechanics)"

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(Quest Schematic Listing)
(Quest Schematic Listing)
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== Quest Schematic Listing ==
 
  
 
The following are the draft schematics obtained from the quest schematic objects listed above. Also included are the items which are produced from these schematics.
 
 
 
 
{| align="center"
 
|-
 
||
 
{|class="anhsmalltable sortable"
 
|- align="center" style="background-color:#ffffcc;"
 
|Item ID
 
|Schematic Name
 
|Item Created
 
|Obtained From
 
|Notes
 
|Method Obtained
 
|Crafting Tool Tab
 
|Category
 
|Schematic File Path
 
|Object File Path
 
|Object File
 
|Object ID Path
 
|----
 
|painting_blueleaf_temple
 
|[[Painting of the Blue Leaf Temple (Schematic)|Painting of the Blue Leaf Temple]]
 
|Painting of the Blue Leaf Temple
 
|[[Blue Leaf Temple Painting Schematic (Quest Reward)|Blue Leaf Temple Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_blueleaf_temple.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_blueleaf_temple.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_blumbush
 
|[[Painting of a Blumbush (Schematic)|Painting of a Blumbush]]
 
|Painting of a Blumbush
 
|[[Blumbush Painting Schematic (Quest Reward)|Blumbush Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_blumbush.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_blumbush.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_boffa
 
|[[Painting of a Boffa Plant (Schematic)|Painting of a Boffa Plant]]
 
|Painting of a Boffa Plant
 
|[[Boffa Plant Painting Schematic (Quest Reward)|Boffa Plant Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_boffa.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_boffa.iff
 
|/string/en/frn_n.stf
 
|----
 
|dead_eye_decoder
 
|[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]]
 
|Dead Eye Decoder
 
|[[Dead Eye Decoder (Schematic)|Dead Eye Decoder]]
 
|
 
|Crafted
 
|Misc
 
|Generic Item
 
|item@theme_park@alderaan@act2@shared_dead_eye_decoder.iff
 
|\object\tangible\encoded_disk
 
|shared_dead_eye_decoder.iff
 
|/string/en/item_n.stf
 
|----
 
|dead_eye_prototype
 
|[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]]
 
|Dead Eye Prototype
 
|[[Dead Eye Prototype (Schematic)|Dead Eye Prototype]]
 
|Having medic skills and experimentation points allows a player to experiment on this item. Furthermore, the player only has the option of obtaining this item from the recruiter if they have finished the 3rd part of the quest and their side has won the contest.
 
|Crafted
 
|Chemical
 
|Item
 
|item@theme_park@alderaan@act3@shared_dead_eye_prototype.iff
 
|\object\tangible\theme_park\alderaan\act3
 
|shared_dead_eye_prototype.iff
 
|/string/en/item_n.stf
 
|----
 
|poi_droid_head
 
|[[A Droid Head (Schematic)|A Droid Head]]
 
|A Droid Head
 
|[[Droid Head Draft Schematic (Quest Reward)|Droid Head Draft Schematic]]
 
|Despite pictures showing this item had contents like a container, it actually held no items. This schematic is obtainable from the droid quest in moenia to rescue valence serth.
 
|Crafted
 
|Droid
 
|Generic Item
 
|furniture@shared_furniture_droid_head.iff
 
|\object\tangible\poi\object
 
|shared_droid_head.iff
 
|/string/en/item_n.stf
 
|----
 
|rifle_tenloss_dxr6_disruptor
 
|[[Tenloss DXR-6 Disruptor Rifle (Schematic)|Tenloss DXR-6 Disruptor Rifle]]
 
|Tenloss DXR-6 Disruptor Rifle
 
|[[Geonosian Tenloss DXR-6 Schematic (Quest Reward)|Geonosian Tenloss DXR-6 Schematic]]
 
|
 
|Crafted
 
|Weapon
 
|Rifle
 
|weapon@shared_rifle_tenloss_disrupter.iff
 
|\object\weapon\ranged\rifle
 
|shared_rifle_tenloss_dxr6_disruptor_loot.iff
 
|/string/en/weapon_name.stf
 
|----
 
|painting_golden_flower_01
 
|[[Abstract Painting of Golden Petals 1 (Schematic)|Abstract Painting of Golden Petals 1]]
 
|Abstract Painting of Golden Petals 1
 
|[[Golden Petals 1 Painting Schematic (Quest Reward)|Golden Petals 1 Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_golden_flower_01.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_golden_flower_01.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_golden_flower_02
 
|[[Abstract Painting of Golden Petals 2 (Schematic)|Abstract Painting of Golden Petals 2]]
 
|Abstract Painting of Golden Petals 2
 
|[[Golden Petals 2 Painting Schematic (Quest Reward)|Golden Petals 2 Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_golden_flower_02.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_golden_flower_02.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_golden_flower_03
 
|[[Abstract Painting of Golden Petals 3 (Schematic)|Abstract Painting of Golden Petals 3]]
 
|Abstract Painting of Golden Petals 3
 
|[[Golden Petals 3 Painting Schematic (Quest Reward)|Golden Petals 3 Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_golden_flower_03.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_golden_flower_03.iff
 
|/string/en/frn_n.stf
 
|----
 
|shield_generator_personal_imperial_test
 
|[[Personal Shield Generator Imperial Test Prototype (Schematic)|Personal Shield Generator Imperial Test Prototype]]
 
|Personal Shield Generator Imperial Test Prototype
 
|[[Imperial Prototype Shield Generator Schematic (Quest Reward)|Imperial Prototype Shield Generator Schematic]]
 
|
 
|Crafted
 
|Armor
 
|Shield Generator
 
|armor@shared_shield_generator_personal_imperial_test.iff
 
|\object\tangible\component\armor
 
|shared_shield_generator_personal_imperial_test.iff
 
|/string/en/craft_clothing_ingredients_n.stf
 
|----
 
|painting_krayt_skeleton
 
|[[Painting of a Krayt Dragon Skeleton (Schematic)|Painting of a Krayt Dragon Skeleton]]
 
|Painting of a Krayt Dragon Skeleton
 
|[[Krayt Dragon SKeleton Painting Schematic (Quest Reward)|Krayt Dragon SKeleton Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_krayt_skeleton.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_krayt_skeleton.iff
 
|/string/en/frn_n.stf
 
|----
 
|landspeeder_av21
 
|[[AV-21 Landspeeder (Schematic)|AV-21 Landspeeder]]
 
|AV-21 Landspeeder
 
|[[Landspeeder schematic AV-21 (Quest Reward)|Landspeeder schematic (AV-21)]]
 
|
 
|Crafted
 
|Vehicle
 
|Vehicle Deed
 
|vehicle@civilian@shared_landspeeder_av21.iff
 
|\object\tangible\deed\vehicle_deed
 
|shared_landspeeder_av21_deed.iff
 
|/string/en/pet_deed.stf
 
|----
 
|painting_lucky_despot
 
|[[Painting of the Lucky Despot Wreckage (Schematic)|Painting of the Lucky Despot Wreckage]]
 
|Painting of the Lucky Despot Wreckage
 
|[[Lucky Despot Wreckage Painting Schematic (Quest Reward)|Lucky Despot Wreckage Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_lucky_despot.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_lucky_despot.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_mattberry
 
|[[Painting of a Mattberry Plant (Schematic)|Painting of a Mattberry Plant]]
 
|Painting of a Mattberry Plant
 
|[[Mattberry Plant Painting Schematic (Quest Reward)|Mattberry Plant Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_mattberry.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_mattberry.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_moncal_eye_01
 
|[[Painting of a Mon Calamari Eye 1 (Schematic)|Painting of a Mon Calamari Eye 1]]
 
|Painting of a Mon Calamari Eye 1
 
|[[Mon Calamari Eye Painting 1 Schematic (Quest Reward)|Mon Calamari Eye Painting 1 Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_moncal_eye_01.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_moncal_eye_01.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_moncal_eye_02
 
|[[Painting of a Mon Calamari Eye 2 (Schematic)|Painting of a Mon Calamari Eye 2]]
 
|Painting of a Mon Calamari Eye 2
 
|[[Mon Calamari Eye Painting 2  Schematic (Quest Reward)|Mon Calamari Eye Painting 2  Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_moncal_eye_01.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_moncal_eye_02.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_rainbow_berry_bush
 
|[[Painting of a Rainbow Berry Bush (Schematic)|Painting of a Rainbow Berry Bush]]
 
|Painting of a Rainbow Berry Bush
 
|[[Rainbow Berry Bush Schematic (Quest Reward)|Rainbow Berry Bush Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_rainbow_berry_bush.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_rainbow_berry_bush.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_raventhorn
 
|[[Painting of a Raventhorn Plant (Schematic)|Painting of a Raventhorn Plant]]
 
|Painting of a Raventhorn Plant
 
|[[Raventhorn Plant Painting Schematic (Quest Reward)|Raventhorn Plant Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_raventhorn.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_raventhorn.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_house
 
|[[Painting of a Residential House (Schematic)|Painting of a Residential House]]
 
|Painting of a Residential House
 
|[[Residential House Painting Schematic (Quest Reward)|Residential House Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_house.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_house.iff
 
|/string/en/frn_n.stf
 
|----
 
|painting_ronka
 
|[[Painting of a Ronka Plant (Schematic)|Painting of a Ronka Plant]]
 
|Painting of a Ronka Plant
 
|[[Ronka Plant Painting Schematic (Quest Reward)|Ronka Plant Painting Schematic]]
 
|
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@bestine@shared_painting_bestine_ronka.iff
 
|\object\tangible\painting
 
|shared_painting_bestine_ronka.iff
 
|/string/en/frn_n.stf
 
|----
 
|apron_s01_quest
 
|[[Crafter's Apron (Schematic)|Crafter's Apron]]
 
|Crafter's Apron
 
|[[Schematic: Crafter's Apron Chef (Quest Reward)|Schematic: Crafter's Apron]]
 
|This is the Chef Version of the apron. This schematic comes in 4 types.  The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
 
|Crafted
 
|Clothing
 
|Vest
 
|clothing@shared_clothing_apron_field_01_quest_01.iff
 
|\object\tangible\wearables\apron
 
|shared_apron_s01_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|apron_s01_quest
 
|[[Crafter's Apron (Schematic)|Crafter's Apron]]
 
|Crafter's Apron
 
|[[Schematic: Crafter's Apron Tailor (Quest Reward)|Schematic: Crafter's Apron]]
 
|This is the Tailor version of the apron. This schematic comes in 4 types.  The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
 
|Crafted
 
|Clothing
 
|Vest
 
|clothing@shared_clothing_apron_field_01_quest_02.iff
 
|\object\tangible\wearables\apron
 
|shared_apron_s01_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|apron_s01_quest
 
|[[Crafter's Apron (Schematic)|Crafter's Apron]]
 
|Crafter's Apron
 
|[[Schematic: Crafter's Apron Architect (Quest Reward)|Schematic: Crafter's Apron]]
 
|This is the Architect version of the apron. This schematic comes in 4 types.  The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
 
|Crafted
 
|Clothing
 
|Vest
 
|clothing@shared_clothing_apron_field_01_quest_03.iff
 
|\object\tangible\wearables\apron
 
|shared_apron_s01_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|apron_s01_quest
 
|[[Crafter's Apron (Schematic)|Crafter's Apron]]
 
|Crafter's Apron
 
|[[Schematic: Crafter's Apron Medic (Quest Reward)|Schematic: Crafter's Apron]]
 
|This is the Medic version of the apron. This schematic comes in 4 types.  The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
 
|Crafted
 
|Clothing
 
|Vest
 
|clothing@shared_clothing_apron_field_01_quest_04.iff
 
|\object\tangible\wearables\apron
 
|shared_apron_s01_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|belt_s05_quest
 
|[[Demolitionist's Belt (Schematic)|Demolitionist's Belt]]
 
|Demolitionist's Belt
 
|[[Schematic: Demolitionist's Belt (Quest Reward)|Schematic: Demolitionist's Belt]]
 
|
 
|Crafted
 
|Clothing
 
|Belt
 
|clothing@shared_clothing_belt_field_05_quest.iff
 
|\object\tangible\wearables\belt
 
|shared_belt_s05_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|bandolier_s02_quest
 
|[[Droidsmith's Tool Set (Schematic)|Droidsmith's Tool Set]]
 
|Droidsmith's Tool Set
 
|[[Schematic: Droidsmith's Tool Set (Quest Reward)|Schematic: Droidsmith's Tool Set]]
 
|
 
|Crafted
 
|Clothing
 
|Bandolier
 
|clothing@shared_clothing_bandolier_field_02_quest.iff
 
|\object\tangible\wearables\bandolier
 
|shared_bandolier_s02_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|carbine_e11_quest
 
|[[Enhanced E11 Carbine (Schematic)|Enhanced E11 Carbine]]
 
|Enhanced E11 Carbine
 
|[[Schematic: Enhanced E11 Carbine (Quest Reward)|Schematic: Enhanced E11 Carbine]]
 
|
 
|Crafted
 
|Weapon
 
|Carbine
 
|weapon@shared_rifle_light_blaster_e11_carbine_quest.iff
 
|\object\weapon\ranged\carbine
 
|shared_carbine_e11_quest.iff
 
|/string/en/weapon_name.stf
 
|----
 
|dress_s08_quest
 
|[[Exquisite Dancer's Leotard (Schematic)|Exquisite Dancer's Leotard]]
 
|Exquisite Dancer's Leotard
 
|[[Schematic: Exquisite Dancer's Leotard (Quest Reward)|Schematic: Exquisite Dancer's Leotard]]
 
|
 
|Crafted
 
|Clothing
 
|Dress
 
|clothing@shared_clothing_dress_formal_08_quest.iff
 
|\object\tangible\wearables\dress
 
|shared_dress_s08_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|pistol_fwg5_quest
 
|[[Featherweight FWG5 Pistol (Schematic)|Featherweight FWG5 Pistol]]
 
|Featherweight FWG5 Pistol
 
|[[Schematic: Featherweight FWG5 Pistol (Quest Reward)|Schematic: Featherweight FWG5 Pistol]]
 
|
 
|Crafted
 
|Weapon
 
|Pistol
 
|weapon@shared_pistol_flechette_fwg5_quest.iff
 
|\object\weapon\ranged\pistol
 
|shared_pistol_fwg5_quest.iff
 
|/string/en/weapon_name.stf
 
|----
 
|backpack_s03_quest
 
|[[Lightweight Military Pack (Schematic)|Lightweight Military Pack]]
 
|Lightweight Military Pack
 
|[[Schematic: Lightweight Military Pack (Quest Reward)|Schematic: Lightweight Military Pack]]
 
|
 
|Crafted
 
|Clothing
 
|Wearable Container
 
|clothing@shared_clothing_backpack_field_03_quest.iff
 
|\object\tangible\wearables\backpack
 
|shared_backpack_s03_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|pistol_republic_blaster_quest
 
|[[Modified Republic Blaster (Schematic)|Modified Republic Blaster]]
 
|Modified Republic Blaster
 
|[[Schematic: Modified Republic Blaster (Quest Reward)|Schematic: Modified Republic Blaster]]
 
|
 
|Crafted
 
|Weapon
 
|Pistol
 
|weapon@shared_pistol_republic_blaster_quest.iff
 
|\object\weapon\ranged\pistol
 
|shared_pistol_republic_blaster_quest.iff
 
|/string/en/weapon_name.stf
 
|----
 
|armor_ris_helmet
 
|[[R.I.S Armor Helmet (Schematic)|R.I.S Armor Helmet]]
 
|R.I.S Armor Helmet
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Head Armor
 
|clothing@shared_clothing_armor_ris_helmet.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_helmet.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_leggings
 
|[[R.I.S Armor Leggings (Schematic)|R.I.S Armor Leggings]]
 
|R.I.S Armor Leggings
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Leg Armor
 
|clothing@shared_clothing_armor_ris_leggings.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_leggings.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_boots
 
|[[R.I.S. Armor Boots (Schematic)|R.I.S. Armor Boots]]
 
|R.I.S. Armor Boots
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Foot Armor
 
|clothing@shared_clothing_armor_ris_boots.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_boots.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_chest_plate
 
|[[R.I.S. Armor Chest Plate (Schematic)|R.I.S. Armor Chest Plate]]
 
|R.I.S. Armor Chest Plate
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Body Armor
 
|clothing@shared_clothing_armor_ris_chest_plate.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_chest_plate.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_gloves
 
|[[R.I.S. Armor Gloves (Schematic)|R.I.S. Armor Gloves]]
 
|R.I.S. Armor Gloves
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Hand Armor
 
|clothing@shared_clothing_armor_ris_gloves.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_gloves.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_bicep_l
 
|[[R.I.S. Armor Left Bicep (Schematic)|R.I.S. Armor Left Bicep]]
 
|R.I.S. Armor Left Bicep
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Arm Armor
 
|clothing@shared_clothing_armor_ris_bicep_l.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_bicep_l.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_bracer_l
 
|[[R.I.S. Armor Left Bracer (Schematic)|R.I.S. Armor Left Bracer]]
 
|R.I.S. Armor Left Bracer
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Arm Armor
 
|clothing@shared_clothing_armor_ris_bracer_l.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_bracer_l.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_bicep_r
 
|[[R.I.S. Armor Right Bicep (Schematic)|R.I.S. Armor Right Bicep]]
 
|R.I.S. Armor Right Bicep
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Arm Armor
 
|clothing@shared_clothing_armor_ris_bicep_r.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_bicep_r.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_ris_bracer_r
 
|[[R.I.S. Armor Right Bracer (Schematic)|R.I.S. Armor Right Bracer]]
 
|R.I.S. Armor Right Bracer
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Arm Armor
 
|clothing@shared_clothing_armor_ris_bracer_r.iff
 
|\object\tangible\wearables\armor\ris
 
|shared_armor_ris_bracer_r.iff
 
|/string/en/wearables_name.stf
 
|----
 
|armor_layer_ris
 
|[[R.I.S. Armor Layer (Schematic)|R.I.S. Armor Layer]]
 
|R.I.S. Armor Layer
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Armor Layer
 
|armor@component@shared_armor_layer_ris.iff
 
|\object\tangible\component\armor
 
|shared_armor_layer_ris.iff
 
|/string/en/craft_clothing_ingredients_n.stf
 
|----
 
|armor_segment_ris
 
|[[R.I.S. Armor Segment (Schematic)|R.I.S. Armor Segment]]
 
|R.I.S. Armor Segment
 
|Mol Ni'mai
 
|This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
 
|Crafted
 
|Armor
 
|Armor Segment
 
|armor@shared_armor_segment_ris.iff
 
|\object\tangible\component\armor
 
|shared_armor_segment_ris.iff
 
|/string/en/craft_clothing_ingredients_n.stf
 
|----
 
|backpack_s06_quest
 
|[[Spec-Ops Field Agent Pack (Schematic)|Spec-Ops Field Agent Pack]]
 
|Spec-Ops Field Agent Pack
 
|[[Schematic: Spec-Ops Field Agent Pack (Quest Reward)|Schematic: Spec-Ops Field Agent Pack]]
 
|
 
|Crafted
 
|Clothing
 
|Wearable Container
 
|clothing@shared_clothing_backpack_field_06_quest.iff
 
|\object\tangible\wearables\backpack
 
|shared_backpack_s06_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|bandolier_s04_quest
 
|[[Weaponsmith's Tool Set (Schematic)|Weaponsmith's Tool Set]]
 
|Weaponsmith's Tool Set
 
|[[Schematic: Weaponsmith's Tool Set (Quest Reward)|Schematic: Weaponsmith's Tool Set]]
 
|
 
|Crafted
 
|Clothing
 
|Bandolier
 
|clothing@shared_clothing_bandolier_field_04_quest.iff
 
|\object\tangible\wearables\bandolier
 
|shared_bandolier_s04_quest.iff
 
|/string/en/wearables_name.stf
 
|----
 
|sword_2h_scythe
 
|[[Scythe Blade (Schematic)|Scythe Blade]]
 
|Scythe Blade
 
|[[Scythe Blade Schematic (Quest Reward)|Scythe Blade Schematic]]
 
|
 
|Crafted
 
|Weapon
 
|2-Handed Melee Weapon
 
|weapon@shared_2h_sword_scythe.iff
 
|\object\weapon\melee\2h_sword
 
|shared_2h_sword_scythe.iff
 
|/string/en/weapon_name.stf
 
|----
 
|shellfish_harvester
 
|[[Shellfish Harvesting Tool (Schematic)|Shellfish Harvesting Tool]]
 
|Shellfish Harvesting Tool
 
|[[Shellfish Harvesting Tool (Quest Reward)|Shellfish Harvesting Tool]]
 
|
 
|Crafted
 
|Misc
 
|Tool
 
|item@shared_item_shellfish_harvester.iff
 
|\object\tangible\harvesting
 
|shared_shellfish_harvester.iff
 
|/string/en/item_n.stf
 
|----
 
|shisa
 
|[[Shisa (Schematic)|Shisa]]
 
|Shisa
 
|[[Shisa Draft Schematic (Quest Reward)|Shisa Draft Schematic]]
 
|Schematic is given at the end of secret of the syren part 2.
 
|Crafted
 
|Furniture
 
|Furniture
 
|furniture@shared_furniture_shisa.iff
 
|\object\tangible\furniture\decorative
 
|shared_shisa.iff
 
|/string/en/frn_n.stf
 
|----
 
|quest_stimpack_a
 
|[[Small Stimpack A+ (Schematic)|Small Stimpack A+]]
 
|Small Stimpack A+
 
|[[Small Stimpack A+ Schematic (Quest Reward)|Small Stimpack A+ Schematic]]
 
|
 
|Crafted
 
|Chemical
 
|Pharmacuetical
 
|chemistry@shared_quest_stimpack_a.iff
 
|\object\tangible\component\chemistry
 
|shared_quest_stimpack_a.iff
 
|/string/en/craft_clothing_ingredients_n.stf
 
|----
 
|attunement_grid
 
|[[Attunement Grid (Schematic)|Attunement Grid]]
 
|Attunement Grid
 
|[[Attunement Grid (Schematic)|Attunement Grid]]
 
|The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_attunement_grid.iff
 
|\object\tangible\mission\quest_item
 
|shared_attunement_grid.iff
 
|/string/en/item_n.stf
 
|----
 
|current_alternator
 
|[[Current Alternator (Schematic)|Current Alternator]]
 
|Current Alternator
 
|[[Current Alternator (Schematic)|Current Alternator]]
 
|The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_current_alternator.iff
 
|\object\tangible\mission\quest_item
 
|shared_current_alternator.iff
 
|/string/en/item_n.stf
 
|----
 
|feedback_controller
 
|[[Feedback Controller (Schematic)|Feedback Controller]]
 
|Feedback Controller
 
|[[Feedback Controller (Schematic)|Feedback Controller]]
 
|The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_feedback_controller.iff
 
|\object\tangible\mission\quest_item
 
|shared_feedback_controller.iff
 
|/string/en/item_n.stf
 
|----
 
|output_governor
 
|[[Output Governor (Schematic)|Output Governor]]
 
|Output Governor
 
|[[Output Governor (Schematic)|Output Governor]]
 
|The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_output_governor.iff
 
|\object\tangible\mission\quest_item
 
|shared_output_governor.iff
 
|/string/en/item_n.stf
 
|----
 
|output_regulator
 
|[[Output Regulator (Schematic)|Output Regulator]]
 
|Output Regulator
 
|[[Output Regulator (Schematic)|Output Regulator]]
 
|The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_power_regulator.iff
 
|\object\tangible\mission\quest_item
 
|shared_power_regulator.iff
 
|/string/en/item_n.stf
 
|----
 
|fs_medic_puzzle_heal_pack
 
|[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]]
 
|Experimental Biological Counteragent
 
|[[Experimental Biological Counteragent (Schematic)|Experimental Biological Counteragent]]
 
|
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_fs_medic_puzzle_heal_pack.iff
 
|\object\tangible\item\quest\force_sensitive
 
|shared_fs_medic_puzzle_heal_pack.iff
 
|/string/en/medicine_name.stf
 
|----
 
|fs_craft_puzzle_config_processor
 
|[[Configuration Processor (Schematic)|Configuration Processor]]
 
|Configuration Processor
 
|[[Configuration Processor (Schematic)|Configuration Processor]]
 
|
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_fs_craft_puzzle_config_processor.iff
 
|\object\tangible\item\quest\force_sensitive
 
|shared_fs_craft_puzzle_config_processor.iff
 
|/string/en/quest_item_n.stf
 
|----
 
|fs_craft_puzzle_gyro_receiver
 
|[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]]
 
|Gyroscopic Receiver
 
|[[Gyroscopic Receiver (Schematic)|Gyroscopic Receiver]]
 
|
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_fs_craft_puzzle_gyro_receiver.iff
 
|\object\tangible\item\quest\force_sensitive
 
|shared_fs_craft_puzzle_gyro_receiver.iff
 
|/string/en/quest_item_n.stf
 
|----
 
|fs_craft_puzzle_signal_amp
 
|[[Signal Amplifier (Schematic)|Signal Amplifier]]
 
|Signal Amplifier
 
|[[Signal Amplifier (Schematic)|Signal Amplifier]]
 
|
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_fs_craft_puzzle_signal_amp.iff
 
|\object\tangible\item\quest\force_sensitive
 
|shared_fs_craft_puzzle_signal_amp.iff
 
|/string/en/quest_item_n.stf
 
|----
 
|fs_craft_puzzle_solid_state_array
 
|[[Solid State Array (Schematic)|Solid State Array]]
 
|Solid State Array
 
|[[Solid State Array (Schematic)|Solid State Array]]
 
|
 
|Crafted
 
|Mission
 
|Generic Item
 
|item@quest_item@shared_fs_craft_puzzle_solid_state_array.iff
 
|\object\tangible\item\quest\force_sensitive
 
|shared_fs_craft_puzzle_solid_state_array.iff
 
|/string/en/quest_item_n.stf
 
|----
 
|lightweight_turret
 
|[[Small Turret (Schematic)|Small Turret]]
 
|Small Turret
 
|[[Small Turret (Schematic)|Small Turret]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_lightweight_turret.iff
 
|\object\tangible\component\structure
 
|shared_lightweight_turret.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|lightweight_turret_electronics
 
|[[Turret Electronics (Schematic)|Turret Electronics]]
 
|Turret Electronics
 
|[[Turret Electronics (Schematic)|Turret Electronics]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_lightweight_turret_electronics.iff
 
|\object\tangible\component\structure
 
|shared_lightweight_turret_electronics.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|lightweight_turret_hardware
 
|[[Turret Hardware (Schematic)|Turret Hardware]]
 
|Turret Hardware
 
|[[Turret Hardware (Schematic)|Turret Hardware]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_lightweight_turret_hardware.iff
 
|\object\tangible\component\structure
 
|shared_lightweight_turret_hardware.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|reinforced_wall_module
 
|[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]]
 
|Reinforced Wall Module
 
|[[Reinforced Wall Module (Schematic)|Reinforced Wall Module]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_reinforced_wall_module.iff
 
|\object\tangible\component\structure
 
|shared_reinforced_wall_module.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|refined_ardanium_ii
 
|[[Refined Ardanium II (Schematic)|Refined Ardanium II]]
 
|Refined Ardanium II
 
|[[Refined Ardanium II (Schematic)|Refined Ardanium II]]
 
|
 
|Crafted
 
|Mission
 
|Resource Container
 
|community_crafting@component@shared_refined_ardanium_ii.iff
 
|\object\tangible\component\structure
 
|shared_refined_ardanium_ii.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|refined_endrine
 
|[[Refined Endrine (Schematic)|Refined Endrine]]
 
|Refined Endrine
 
|[[Refined Endrine (Schematic)|Refined Endrine]]
 
|
 
|Crafted
 
|Mission
 
|Resource Container
 
|community_crafting@component@shared_refined_endrine.iff
 
|\object\tangible\component\structure
 
|shared_refined_endrine.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|refined_rudic
 
|[[Refined Rudic (Schematic)|Refined Rudic]]
 
|Refined Rudic
 
|[[Refined Rudic (Schematic)|Refined Rudic]]
 
|
 
|Crafted
 
|Mission
 
|Resource Container
 
|community_crafting@component@shared_refined_rudic.iff
 
|\object\tangible\component\structure
 
|shared_refined_rudic.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|connections
 
|[[Shield Connections (Schematic)|Shield Connections]]
 
|Shield Connections
 
|[[Shield Connections (Schematic)|Shield Connections]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_connections.iff
 
|\object\tangible\component\structure
 
|shared_connections.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|endrost
 
|[[Endrost Alloy (Schematic)|Endrost Alloy]]
 
|Endrost Alloy
 
|[[Endrost Alloy (Schematic)|Endrost Alloy]]
 
|
 
|Crafted
 
|Mission
 
|Resource Container
 
|community_crafting@component@shared_endrost.iff
 
|\object\tangible\component\chemistry
 
|shared_endrost.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|power_supply
 
|[[Power Supply (Schematic)|Power Supply]]
 
|Power Supply
 
|[[Power Supply (Schematic)|Power Supply]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_power_supply.iff
 
|\object\tangible\component\structure
 
|shared_power_supply.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|primary_computer
 
|[[Primary Computer (Schematic)|Primary Computer]]
 
|Primary Computer
 
|[[Primary Computer (Schematic)|Primary Computer]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_primary_computer.iff
 
|\object\tangible\component\structure
 
|shared_primary_computer.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|regulator
 
|[[Regulator (Schematic)|Regulator]]
 
|Regulator
 
|[[Regulator (Schematic)|Regulator]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_regulator.iff
 
|\object\tangible\component\structure
 
|shared_regulator.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|shield_housing
 
|[[Shield Housing (Schematic)|Shield Housing]]
 
|Shield Housing
 
|[[Shield Housing (Schematic)|Shield Housing]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_shield_housing.iff
 
|\object\tangible\component\structure
 
|shared_shield_housing.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|unit_computer
 
|[[Unit Computer (Schematic)|Unit Computer]]
 
|Unit Computer
 
|[[Unit Computer (Schematic)|Unit Computer]]
 
|
 
|Crafted
 
|Mission
 
|Community Crafting Component
 
|community_crafting@component@shared_unit_computer.iff
 
|\object\tangible\component\structure
 
|shared_unit_computer.iff
 
|/string/en/community_crafting_n.stf
 
|----
 
|}
 
|}
 
  
 
==Source References==
 
==Source References==

Revision as of 16:13, 27 May 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Quested Schematic Object Listing

These are the objects obtained by the player from various quests. The player uses these objects to obtain a draft schematic which is uploaded into their datapad.


Schematic ID Reward Item Name Schematic Learned Skill needed to learn Schematic Can be made Into Schematic? Uses Obtained From Notes Method Obtained Category Schematic Object File Path Schematic Object File Schematic Object ID Path
painting_schematic_blueleaf_temple Blue Leaf Temple Painting Schematic Painting of the Blue Leaf Temple Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_blueleaf_temple.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_blumbush Blumbush Painting Schematic Painting of a Blumbush Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_blumbrush.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_boffa Boffa Plant Painting Schematic Painting of a Boffa Plant Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_boffa.iff /string/en/craft_furniture_ingredients_n.stf
Dead Eye Decoder Dead Eye Decoder None required No 1 Rebel Coordinator (Cries of Alderaan Part II) Quest Item
Dead Eye Prototype Dead Eye Prototype None required No 1 Imperial Recruiter, Rebel recruiter Having medic skills and experimentation points allows a player to experiment on this item. Furthermore, the player only has the option of obtaining this item from the recruiter if they have finished the 3rd part of the quest and their side has won the contest. Quest Item
droid_head Droid Head Draft Schematic A Droid Head Intermediate Droid Construction Techniques No 1 C-3TC Despite pictures showing this item had contents like a container, it actually held no items. This schematic is obtainable from the droid quest in moenia to rescue valence serth. Quest Reward Generic Item \object\tangible\loot\loot_schematic shared_droid_head_schematic.iff /string/en/craft_item_ingredients_n.stf
geonosian_tenloss_dxr6_schematic Geonosian Tenloss DXR-6 Schematic Tenloss DXR-6 Disruptor Rifle Master Weaponsmith Yes 5 Geonosian Scientist Quest Reward Generic Item \object\tangible\loot\loot_schematic shared_geonosian_tenloss_dxr6_schematic.iff /string/en/craft_weapon_ingredients_n.stf
painting_schematic_golden_flower_01 Golden Petals 1 Painting Schematic Abstract Painting of Golden Petals 1 Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_golden_flower_01.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_golden_flower_02 Golden Petals 2 Painting Schematic Abstract Painting of Golden Petals 2 Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_golden_flower_02.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_golden_flower_03 Golden Petals 3 Painting Schematic Abstract Painting of Golden Petals 3 Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_golden_flower_03.iff /string/en/craft_furniture_ingredients_n.stf
shield_generator_personal_imperial_test_schematic Imperial Prototype Shield Generator Schematic Personal Shield Generator Imperial Test Prototype Master Armorsmith Yes 5 Xaan Talmanron Quest Reward Generic Item \object\tangible\loot\quest shared_shield_generator_personal_imperial_test_schematic.iff /string/en/craft_weapon_ingredients_n.stf
painting_schematic_krayt_skeleton Krayt Dragon SKeleton Painting Schematic Painting of a Krayt Dragon Skeleton Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_krayt_skeleton.iff /string/en/craft_furniture_ingredients_n.stf
landspeeder_av21_schematic Landspeeder schematic (AV-21) AV-21 Landspeeder Master Artisan No 1 Lt. Sabol,Lt. Velso,Colonel Darkstone,Bronell,Bruce McBrain, Yondalla,Pashna Starkiller,Master Sergeant Crowley,Adar Tallon Quest Reward Generic Item \object\tangible\loot\loot_schematic shared_corellian_corvette_landspeeder_av21_schematic.iff /string/en/craft_item_ingredients_n.stf
painting_schematic_lucky_despot Lucky Despot Wreckage Painting Schematic Painting of the Lucky Despot Wreckage Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_lucky_despot.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_mattberry Mattberry Plant Painting Schematic Painting of a Mattberry Plant Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_mattberry.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_moncal_eye_01 Mon Calamari Eye Painting 1 Schematic Painting of a Mon Calamari Eye 1 Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_moncal_eye_01.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_moncal_eye_02 Mon Calamari Eye Painting 2 Schematic Painting of a Mon Calamari Eye 2 Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_moncal_eye_02.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_rainbow_berry_bush Rainbow Berry Bush Schematic Painting of a Rainbow Berry Bush Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_rainbow_berry_bush.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_raventhorn Raventhorn Plant Painting Schematic Painting of a Raventhorn Plant Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_raventhorn.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_house Residential House Painting Schematic Painting of a Residential House Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_house.iff /string/en/craft_furniture_ingredients_n.stf
painting_schematic_ronka Ronka Plant Painting Schematic Painting of a Ronka Plant Furniture III: Advanced Yes 2 Lilas Dinhint Quest Reward Generic Item \object\tangible\loot\bestine shared_bestine_painting_schematic_ronka.iff /string/en/craft_furniture_ingredients_n.stf
schematic_apron_s01_quest Schematic: Crafter's Apron Crafter's Apron Master Tailor Yes 3 Porcellus, Bib Fortuna This is the Chef Version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor. Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_apron_s01_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_apron_s01_quest Schematic: Crafter's Apron Crafter's Apron Master Tailor Yes 3 Porcellus, Bib Fortuna This is the Tailor version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor. Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_apron_s01_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_apron_s01_quest Schematic: Crafter's Apron Crafter's Apron Master Tailor Yes 3 Porcellus, Bib Fortuna This is the Architect version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor. Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_apron_s01_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_apron_s01_quest Schematic: Crafter's Apron Crafter's Apron Master Tailor Yes 3 Porcellus, Bib Fortuna This is the Medic version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor. Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_apron_s01_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_belt_s05_quest Schematic: Demolitionist's Belt Demolitionist's Belt Novice Tailor Yes 3 Bib Fortuna Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_belt_s05_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_bandolier_s02_quest Schematic: Droidsmith's Tool Set Droidsmith's Tool Set Novice Tailor Yes 3 Colonel Veers Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_bandolier_s02_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_carbine_e11_quest Schematic: Enhanced E11 Carbine Enhanced E11 Carbine Expert Firearms Crafting Yes 3 Darth Vader Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_carbine_e11_quest.iff /string/en/craft_weapon_ingredients_n.stf
schematic_dress_s08_quest Schematic: Exquisite Dancer's Leotard Exquisite Dancer's Leotard Master Tailor Yes 3 Bib Fortuna Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_dress_s08_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_pistol_fwg5_quest Schematic: Featherweight FWG5 Pistol Featherweight FWG5 Pistol Advanced Firearms Crafting Yes 3 G-5PO Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_pistol_fwg5_quest.iff /string/en/craft_weapon_ingredients_n.stf
schematic_backpack_s03_quest Schematic: Lightweight Military Pack Lightweight Military Pack Novice Tailor Yes 3 Colonel Veers Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_backpack_s03_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_republic_blaster_quest Schematic: Modified Republic Blaster Modified Republic Blaster Master Weaponsmith Yes 3 Luke Skywalker Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_republic_blaster_quest.iff /string/en/craft_weapon_ingredients_n.stf
schematic_backpack_s06_quest Schematic: Spec-Ops Field Agent Pack Spec-Ops Field Agent Pack Novice Tailor Yes 3 Mon Mothma Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_backpack_s06_quest.iff /string/en/craft_clothing_ingredients_n.stf
schematic_bandolier_s04_quest Schematic: Weaponsmith's Tool Set Weaponsmith's Tool Set Novice Tailor Yes 3 Mon Mothma Quest Reward Generic Item \object\tangible\loot\quest shared_schematic_bandolier_s04_quest.iff /string/en/craft_clothing_ingredients_n.stf
sword_scythe_schematic Scythe Blade Schematic Scythe Blade Master Weaponsmith Yes 2 Hedon Istee Quest Reward Generic Item \object\tangible\loot\quest shared_2h_sword_scythe_schematic.iff /string/en/craft_weapon_ingredients_n.stf
shellfish_harvester_schematic Shellfish Harvesting Tool Shellfish Harvesting Tool Engineering III: Advanced Concepts Yes Unlimited Rakir Banai, and Vardias Tyne Quest Reward Generic Item \object\tangible\loot\quest shared_shellfish_harvester_schematic.iff /string/en/craft_item_ingredients_n.stf
shisa Shisa Draft Schematic Shisa Spices IV: Chems No 1 Jevan Monsul,Veega Madish,Tyla Jinn Schematic is given at the end of secret of the syren part 2. Quest Reward Generic Item \object\tangible\loot\loot_schematic shared_shisa_schematic.iff /string/en/craft_item_ingredients_n.stf
quest_stimpack_a_schematic Small Stimpack A+ Schematic Small Stimpack A+ Novice Medic Yes 5 Melios Purl Quest Reward Generic Item \object\tangible\loot\quest shared_quest_stimpack_a_schematic.iff /string/en/craft_clothing_ingredients_n.stf
Attunement Grid No skills needed No Until Mission Completion Crafting Mission NPC's The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission. Quest Item
Current Alternator No skills needed No Until Mission Completion Crafting Mission NPC's The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission. Quest Item
Feedback Controller No skills needed No Until Mission Completion Crafting Mission NPC's The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission. Quest Item
Output Governor No skills needed No Until Mission Completion Crafting Mission NPC's The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission. Quest Item
Output Regulator No skills needed No Until Mission Completion Crafting Mission NPC's The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission. Quest Item
Experimental Biological Counteragent Master Doctor's Medicine Crafting Yes Until Mission Completion Sivarra Mecheaux Quest Item
Configuration Processor No skills needed No 1 Recursive Analyzer Quest Item
Gyroscopic Receiver No skills needed No 1 Recursive Analyzer Quest Item
Signal Amplifier No skills needed No 1 Recursive Analyzer Quest Item
Solid State Array No skills needed No 1 Recursive Analyzer Quest Item
Small Turret Novice Artisan No Until Mission Completion QT-QC Quest Item
Turret Electronics Novice Artisan No Until Mission Completion QT-QC Quest Item
Turret Hardware Novice Artisan No Until Mission Completion QT-QC Quest Item
Reinforced Wall Module Novice Artisan No Until Mission Completion QT-QC Quest Item
Refined Ardanium II Novice Artisan No Until Mission Completion QT-QC Quest Item
Refined Endrine Novice Artisan No Until Mission Completion QT-QC Quest Item
Refined Rudic Novice Artisan No Until Mission Completion QT-QC Quest Item
Shield Connections Novice Artisan No Until Mission Completion QT-QC Quest Item
Endrost Alloy Novice Artisan No Until Mission Completion QT-QC Quest Item
Power Supply Novice Artisan No Until Mission Completion QT-QC Quest Item
Primary Computer Novice Artisan No Until Mission Completion QT-QC Quest Item
Regulator Novice Artisan No Until Mission Completion QT-QC Quest Item
Shield Housing Novice Artisan No Until Mission Completion QT-QC Quest Item
Unit Computer Novice Artisan No Until Mission Completion QT-QC Quest Item
R.I.S Armor Helmet Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S Armor Leggings Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Boots Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Chest Plate Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Gloves Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Left Bicep Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Left Bracer Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Right Bicep Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Right Bracer Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Layer Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward
R.I.S. Armor Segment Master Armorsmith Yes Unlimited Mol Ni'mai This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc. Quest Reward


Source References

Source Source in Context