Difference between revisions of "Burst Run (Game Mechanics)"
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− | The burst run ability allows a player to temporarily increase their movement speed for a period of 60 seconds. While in this state, players can still be affected by the usual assortment of status / posture changing effects. Burst run can be activated by using the /burstrun command, however it cannot be activated while under certain states/postures as well as if the player does not meet the HAM requirement. | + | The burst run ability allows a player to temporarily increase their movement speed for a period of 60 seconds. While in this state, players can still be affected by the usual assortment of status / posture changing effects. Burst run can be activated by using the /burstrun command, however it cannot be activated while under certain states/postures as well as if the player does not meet the HAM requirement. Burst Run uses Health and Action pools seemingly in near or equal amounts. No concrete information is available for them but it is estimated that the base cost in Health and Action respectively is around 350 to each bar. Several things have an effect on the costs associated with burst run. These are player stats, food, and skill modifiers. Player stats affect the base costs in the same way that they affect the costs from other abilities. Food buffs such as parwan nutricake will reduce the HAM Cost as well as the reuse timer on the ability. Parwan nutri cake has the effect of causing a player to instantly burst run once the food is consumed. The burst run is treated as a normal burst run and the player cannot issue another one until the reuse timer is expired. If the food's reuse timer reduction is sufficiently high enough, then the player may continue using the foods to issue burst run until their stomach filling prevents them consuming more. |
Revision as of 14:46, 7 June 2008
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Game Mechanics - Mechanics Category
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Burst Run MechanicsThe burst run ability allows a player to temporarily increase their movement speed for a period of 60 seconds. While in this state, players can still be affected by the usual assortment of status / posture changing effects. Burst run can be activated by using the /burstrun command, however it cannot be activated while under certain states/postures as well as if the player does not meet the HAM requirement. Burst Run uses Health and Action pools seemingly in near or equal amounts. No concrete information is available for them but it is estimated that the base cost in Health and Action respectively is around 350 to each bar. Several things have an effect on the costs associated with burst run. These are player stats, food, and skill modifiers. Player stats affect the base costs in the same way that they affect the costs from other abilities. Food buffs such as parwan nutricake will reduce the HAM Cost as well as the reuse timer on the ability. Parwan nutri cake has the effect of causing a player to instantly burst run once the food is consumed. The burst run is treated as a normal burst run and the player cannot issue another one until the reuse timer is expired. If the food's reuse timer reduction is sufficiently high enough, then the player may continue using the foods to issue burst run until their stomach filling prevents them consuming more.
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