Difference between revisions of "Message fragments (Game Mechanics)"
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− | The message fragments use the shared_message_fragment_base.iff file. Since the objects use the same file, the server determines what section the item is by examining the name spawned on the object. Once all unique pieces have been gathered, the player may click on the assemble radial option that appears on the item then the Assembly button that appears on the prompt that follows. Only when the player has all the required pieces for a particular type of data will the pieces be processed into one file. These items appear under the Message Fragment section of the bazaar. | + | The message fragments use the shared_message_fragment_base.iff file. Since the objects use the same file, the server determines what section the item is by examining the name spawned on the object. Once all unique pieces have been gathered, the player may click on the assemble radial option that appears on the item then the Assembly button that appears on the prompt that follows. Only when the player has all the required pieces for a particular type of data will the pieces be processed into one file. These items appear under the Message Fragment section of Generic Item category on the bazaar. |
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− | Once the assemble button has been pressed, the items are removed from the player's inventory and are replaced by one of 3 types of files (determining which set of parts were assembled). The assembled messages use the shared_message_assembled_base.iff file. These items appear under the Assembled Message section of the bazaar. | + | Once the assemble button has been pressed, the items are removed from the player's inventory and are replaced by one of 3 types of files (determining which set of parts were assembled). The assembled messages use the shared_message_assembled_base.iff file. These items appear under the Assembled Message section of the Generic Item category on the bazaar. |
1. [[Imperial Plans (Assembled Message)|Imperial Plans]]<br> | 1. [[Imperial Plans (Assembled Message)|Imperial Plans]]<br> | ||
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− | Encoded Disks are lootable items similar to pure message fragments. These items are some what unique in that the player clicks on the Decode radial of the item, which then removes the encoded disk and replaces it with a randomly chosen completed disk. Encoded disks use the shared_encoded_disk_base.iff file and show up on the bazaar under the Encoded Disks section. | + | Encoded Disks are lootable items similar to pure message fragments. These items are some what unique in that the player clicks on the Decode radial of the item, which then removes the encoded disk and replaces it with a randomly chosen completed disk. Encoded disks use the shared_encoded_disk_base.iff file and show up on the bazaar under the Encoded Disks section of the Generic Item category. |
==Source References== | ==Source References== |
Revision as of 21:51, 7 June 2008
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Game Mechanics - Mechanics Category
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Message fragmentsMessage fragments are looted items which come as multiple parts which can be assembled to produce a specific type of data or as items which when used, will create a random piece of data. Message fragments are typically special types of items in game in that they spawn as unique items but share the same base object type.
Disks And Message Fragments- There are many kinds of disks in the game, Encoded Datadisks, Message Fragments, Treasure Maps. Encoded Datadisks can be anything. To decode one, examine it in your inventory and use the “Decode” option. What you will end up with is a ran. There are only three kinds of message fragments that you are likely to run across in your travels: 1- Imperial Transmissions 2- Rebel Plans 3- Rebel Orders There are 4 sections to each, except the Rebel Orders, only 3 for it. They are clearly marked “Imperial Transmission ¼, Rebel Plans ¾, Rebel Orders 2/3, etc. Once you get all the parts needed, simply click on one of the pieces and open the radial menu, you will get an option to assemble the parts. Once you assemble the file, you can then turn it into the faction recruiter of your choosing. This is the only known use for these, and you can expect to get roughly 300-1000 credits for each complete file you turn in. Junk dealers will also buy the message fragments at 25 a piece. There are other message fragments in the game, but most are quest-related items.
Once the assemble button has been pressed, the items are removed from the player's inventory and are replaced by one of 3 types of files (determining which set of parts were assembled). The assembled messages use the shared_message_assembled_base.iff file. These items appear under the Assembled Message section of the Generic Item category on the bazaar. 1. Imperial Plans
Encoded Imperial and Rebel Transmissions
Message Fragments for this are: Encoded Imperial Transmission [1/4] Encoded Rebel Transmission [1/4]
Completed Disks Encoded Imperial Transmission
Source References
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