Difference between revisions of "Player Housing Variations (Game Mechanics)"
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To use an example for how this process works, we will take a look at Merchant Tents. One a player reaches the customization stage, they will see a drop down list box in the top left corner of the crafting window. This box contains 3 different types of items which the player may choose from. The starting variation is always a Merchant Tent, and any subsequent choice of item will rename the item to what ever is chosen from the list. If a style other than the base object is chosen, the Variation Of attribute is attached to the item with the name of the base object (Merchant Tent). Each merchant tent variation has a unique appearance. Each item that can have a variation will behave in this manner. Additionally, item variations all appear on the bazaar under their base item's category, meaning Merchant Tent variations appear under the Merchant Tent category listing. | To use an example for how this process works, we will take a look at Merchant Tents. One a player reaches the customization stage, they will see a drop down list box in the top left corner of the crafting window. This box contains 3 different types of items which the player may choose from. The starting variation is always a Merchant Tent, and any subsequent choice of item will rename the item to what ever is chosen from the list. If a style other than the base object is chosen, the Variation Of attribute is attached to the item with the name of the base object (Merchant Tent). Each merchant tent variation has a unique appearance. Each item that can have a variation will behave in this manner. Additionally, item variations all appear on the bazaar under their base item's category, meaning Merchant Tent variations appear under the Merchant Tent category listing. | ||
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== Merchant Tent Variations == | == Merchant Tent Variations == |
Latest revision as of 20:10, 10 June 2008
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Game Mechanics - Mechanics Category
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Player Housing VariationsStructure variations are the individual types of structure items that can derive during the customization phase from crafting a particular schematic. Architects may obtain a choice of styles to choose from with the merchant tent items during the customization phase of the crafting process. To use an example for how this process works, we will take a look at Merchant Tents. One a player reaches the customization stage, they will see a drop down list box in the top left corner of the crafting window. This box contains 3 different types of items which the player may choose from. The starting variation is always a Merchant Tent, and any subsequent choice of item will rename the item to what ever is chosen from the list. If a style other than the base object is chosen, the Variation Of attribute is attached to the item with the name of the base object (Merchant Tent). Each merchant tent variation has a unique appearance. Each item that can have a variation will behave in this manner. Additionally, item variations all appear on the bazaar under their base item's category, meaning Merchant Tent variations appear under the Merchant Tent category listing. Merchant Tent VariationsSource References
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