Difference between revisions of "CREO01"
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+ | ===HAM List=== | ||
+ | ---- | ||
+ | :Health: Pool Value | ||
+ | ::Strength: Action Deductive | ||
+ | ::Constitution: Regen Rate | ||
+ | :Action: Pool Value | ||
+ | ::Quickness: Action Deductive | ||
+ | ::Stamina: Regen Rate | ||
+ | :Mind: Pool Value | ||
+ | ::Focus: Action Deductive | ||
+ | ::Willpower: Regen Rate | ||
|} | |} | ||
---- | ---- |
Revision as of 22:15, 20 March 2007
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BaseLine StructSHORT: Obj_OperandCount INT: BankCredits INT: CashCredits INT: NegativeHAMMod_ListSize INT: UpdateCounter { INT: NegativeHAMMod_Value } INT: Skills_ListSize INT: UpdateCounter { A_STRING: SkillName } Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: BankCredits 01: INT: CashCredits 02: INT: ListSize INT: UpdateCount { BYTE: SubType { 00: SHORT: ?? 01: SHORT: ?? INT: ?? 02: SHORT: HAM_Bar INT: NegativeHAM_Modifier 03: SHORT: ?? { INT: ?? } } } 03: INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: A_STRING: SkillName_Remove 01: A_STRING: SkillName_Add } } } |
Variable DescriptionsObj_OperandCount = 4
Tags
HAM List
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