Difference between revisions of "CREO04"
From SWGANH Wiki
(→BaseLine Struct) |
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<pre> | <pre> | ||
| − | + | SHORT: ObjOpperandCount | |
| + | FLOAT: ??(MovementRatio) | ||
| + | FLOAT: ??(MovementRatio) | ||
| + | INT: EncumberanceHAMListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | INT: EncumberanceHAMValue | ||
| + | } | ||
| + | INT: SkillModListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | BYTE: ?? | ||
| + | ASTRING: SkillModString | ||
| + | INT: SkillModValue | ||
| + | INT: ?? | ||
| + | } | ||
| + | FLOAT: ??(AccelerationRatio) | ||
| + | FLOAT: ??(AccelerationRatio) | ||
| + | LONG: ListenToID | ||
| + | FLOAT: Accel/Deccel/Speed | ||
| + | FLOAT: ?? | ||
| + | FLOAT: ??(ENT_RELATED) | ||
| + | FLOAT: TurnRadius | ||
| + | FLOAT: ??MountSpeed | ||
| + | FLOAT: ?? | ||
| + | INT: ??ListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | LONG: ?? | ||
| + | } | ||
</pre> | </pre> | ||
Revision as of 22:20, 20 March 2007
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BaseLine Struct
SHORT: ObjOpperandCount
FLOAT: ??(MovementRatio)
FLOAT: ??(MovementRatio)
INT: EncumberanceHAMListSize
INT: UpdateCounter
{
INT: EncumberanceHAMValue
}
INT: SkillModListSize
INT: UpdateCounter
{
BYTE: ??
ASTRING: SkillModString
INT: SkillModValue
INT: ??
}
FLOAT: ??(AccelerationRatio)
FLOAT: ??(AccelerationRatio)
LONG: ListenToID
FLOAT: Accel/Deccel/Speed
FLOAT: ??
FLOAT: ??(ENT_RELATED)
FLOAT: TurnRadius
FLOAT: ??MountSpeed
FLOAT: ??
INT: ??ListSize
INT: UpdateCounter
{
LONG: ??
}
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: Movement_Ratio
01:
INT: Movement_Ratio
02:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
SHORT: ??
01:
SHORT: Encumbarance_Secondary_Bars
INT: Encumbarance_Value
02:
SHORT: ??
INT: ??
03:
SHORT: ListSize
{
INT: Encumbarance_Value
}
}
}
03:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
A_STRING: SkillMod_Name
INT: ??
INT: ??
01:
A_STRING: ??
INT: ??
INT: ??
}
}
04:
INT: Acceleration_Ratio
05:
INT: Acceleration_Ratio
06:
LONG: ListenTo_ID
07:
INT: Accel/Deccel/Speed
08:
INT: ?? (connection with 09)
09:
INT: ?Entertainer_Related
0A:
INT: Turn_Radius
0B:
INT: ?? (connection with mounts)
0C:
INT: ??
0D:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
LONG: ??
LONG: ??
01:
LONG: ??
LONG: ??
}
}
}
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Variable DescriptionsObj_OperandCount = ??
Tags
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