Difference between revisions of "CREO06"
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<pre> | <pre> | ||
− | + | SHORT: ObjOpperandCount | |
+ | INT: ?? | ||
+ | INT: CombatDefenderListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | LONG: DefenderID | ||
+ | } | ||
+ | SHORT: DifficultyCon | ||
+ | ASTRING: CurrentAnimation | ||
+ | ASTRING: MoodAnimation | ||
+ | LONG: WeaponID | ||
+ | LONG: GroupID | ||
+ | LONG: InviteSenderID | ||
+ | LONG: InviteCounter(Incremental) | ||
+ | INT: GuildID | ||
+ | LONG: TargetID | ||
+ | BYTE: MoodID | ||
+ | INT: ??(UnknownPurpose,Set with Entertainer) | ||
+ | INT: PerformanceID | ||
+ | INT: CurrentHAMListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | INT: CurrentHAMValue | ||
+ | } | ||
+ | INT: MaxHAMListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | INT: MaxHAMValue | ||
+ | } | ||
+ | INT: EquiptmentListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | CSTRING: CustomizationString | ||
+ | INT: ??(ContainmentLayer?) | ||
+ | LONG: ObjectID | ||
+ | INT: TemplateCRC | ||
+ | } | ||
+ | ASTRING: SetObjectTemplateString | ||
+ | BYTE: ?? | ||
</pre> | </pre> | ||
Revision as of 22:21, 20 March 2007
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BaseLine StructSHORT: ObjOpperandCount INT: ?? INT: CombatDefenderListSize INT: UpdateCounter { LONG: DefenderID } SHORT: DifficultyCon ASTRING: CurrentAnimation ASTRING: MoodAnimation LONG: WeaponID LONG: GroupID LONG: InviteSenderID LONG: InviteCounter(Incremental) INT: GuildID LONG: TargetID BYTE: MoodID INT: ??(UnknownPurpose,Set with Entertainer) INT: PerformanceID INT: CurrentHAMListSize INT: UpdateCounter { INT: CurrentHAMValue } INT: MaxHAMListSize INT: UpdateCounter { INT: MaxHAMValue } INT: EquiptmentListSize INT: UpdateCounter { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } ASTRING: SetObjectTemplateString BYTE: ?? Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: Server_Var (unknown purpose) 01: INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: LONG: ?Defender_ID LONG: ?? 01: LONG: ?? LONG: ?? } } 02: SHORT: Con_Level 03: A_STRING: Performance_Animation 04: A_STRING: Mood_Animation 05: LONG: linked Weapon_ID 06: LONG: linked Group_ID 07: LONG: Invite_Sender_ID LONG: Invite_ID (incremental) 08: INT: Guild_ID 09: LONG: Target_ID 0A: BYTE: Mood 0B: INT: Server_Var (unknown purpose, set with entertainer) 0C: INT: Performance_ID 0D: (Current HAM) 0E: (Max HAM) INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: HAM_Bar INT: HAM_Value 02: SHORT: ?? INT: ?? 03: SHORT: ListSize { INT: HAM_Value } } } } |
Variable DescriptionsObj_OperandCount = ??
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