Difference between revisions of "CREO06"
From SWGANH Wiki
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<pre> | <pre> | ||
| − | + | SHORT: ObjOpperandCount | |
| + | INT: ?? | ||
| + | INT: CombatDefenderListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | LONG: DefenderID | ||
| + | } | ||
| + | SHORT: DifficultyCon | ||
| + | ASTRING: CurrentAnimation | ||
| + | ASTRING: MoodAnimation | ||
| + | LONG: WeaponID | ||
| + | LONG: GroupID | ||
| + | LONG: InviteSenderID | ||
| + | LONG: InviteCounter(Incremental) | ||
| + | INT: GuildID | ||
| + | LONG: TargetID | ||
| + | BYTE: MoodID | ||
| + | INT: ??(UnknownPurpose,Set with Entertainer) | ||
| + | INT: PerformanceID | ||
| + | INT: CurrentHAMListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | INT: CurrentHAMValue | ||
| + | } | ||
| + | INT: MaxHAMListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | INT: MaxHAMValue | ||
| + | } | ||
| + | INT: EquiptmentListSize | ||
| + | INT: UpdateCounter | ||
| + | { | ||
| + | CSTRING: CustomizationString | ||
| + | INT: ??(ContainmentLayer?) | ||
| + | LONG: ObjectID | ||
| + | INT: TemplateCRC | ||
| + | } | ||
| + | ASTRING: SetObjectTemplateString | ||
| + | BYTE: ?? | ||
</pre> | </pre> | ||
Revision as of 22:21, 20 March 2007
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BaseLine Struct
SHORT: ObjOpperandCount
INT: ??
INT: CombatDefenderListSize
INT: UpdateCounter
{
LONG: DefenderID
}
SHORT: DifficultyCon
ASTRING: CurrentAnimation
ASTRING: MoodAnimation
LONG: WeaponID
LONG: GroupID
LONG: InviteSenderID
LONG: InviteCounter(Incremental)
INT: GuildID
LONG: TargetID
BYTE: MoodID
INT: ??(UnknownPurpose,Set with Entertainer)
INT: PerformanceID
INT: CurrentHAMListSize
INT: UpdateCounter
{
INT: CurrentHAMValue
}
INT: MaxHAMListSize
INT: UpdateCounter
{
INT: MaxHAMValue
}
INT: EquiptmentListSize
INT: UpdateCounter
{
CSTRING: CustomizationString
INT: ??(ContainmentLayer?)
LONG: ObjectID
INT: TemplateCRC
}
ASTRING: SetObjectTemplateString
BYTE: ??
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: Server_Var (unknown purpose)
01:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
LONG: ?Defender_ID
LONG: ??
01:
LONG: ??
LONG: ??
}
}
02:
SHORT: Con_Level
03:
A_STRING: Performance_Animation
04:
A_STRING: Mood_Animation
05:
LONG: linked Weapon_ID
06:
LONG: linked Group_ID
07:
LONG: Invite_Sender_ID
LONG: Invite_ID (incremental)
08:
INT: Guild_ID
09:
LONG: Target_ID
0A:
BYTE: Mood
0B:
INT: Server_Var (unknown purpose, set with entertainer)
0C:
INT: Performance_ID
0D: (Current HAM)
0E: (Max HAM)
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
SHORT: ??
01:
SHORT: HAM_Bar
INT: HAM_Value
02:
SHORT: ??
INT: ??
03:
SHORT: ListSize
{
INT: HAM_Value
}
}
}
}
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Variable DescriptionsObj_OperandCount = ??
Tags
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