Difference between revisions of "TRE STFFileType"
From SWGANH Wiki
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}} | }} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{int}} | + | |{{int}}||STF file type header id (sequence: 0xCD 0xAB 0x00 0x00, value: 0x0000ABCD = 43981) |
− | |STF file type header id (sequence: 0xCD 0xAB 0x00 0x00, value: 0x0000ABCD = 43981) | + | |
|- | |- | ||
− | |{{byte}} | + | |{{byte}}||useless? flag (might be a boolean, seen so far: 0x01 and 0x00) |
− | |useless? flag (might be a boolean, seen so far: 0x01 and 0x00) | + | |
|- | |- | ||
− | |{{int}} | + | |{{int}}||next free index in file to add an item, always > items count (useless for us) |
− | |next free index in file to add an item, always > items count (useless for us) | + | |
|- | |- | ||
− | |{{int}} | + | |{{int}}||items count |
− | |items count | + | |
|- | |- | ||
|{{beginlist|items}} | |{{beginlist|items}} | ||
|- | |- | ||
− | |{{int}} | + | |{{int}}||item index in the file (eg: 1, 2, 9, 3, 7, ...) |
− | |item index in the file (eg: 1, 2, 9, 3, 7, ...) | + | |
|- | |- | ||
− | |{{int}} | + | |{{int}}||code (gesture?) |
− | |code (gesture?) | + | |
|- | |- | ||
− | |{{u_string}} | + | |{{u_string}}||4 bytes length + 2 bytes chars (eg: "hello world" is 11 digits long, 22 bytes total) |
− | |4 bytes length + 2 bytes chars (eg: "hello world" is 11 digits long, 22 bytes total) | + | |
|- | |- | ||
|{{endlist|items}} | |{{endlist|items}} | ||
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|{{beginlist|items ids}} | |{{beginlist|items ids}} | ||
|- | |- | ||
− | |{{int}} | + | |{{int}}||item index in the file matching one in previous list (eg: 1, 2, 9, 3, 7, ...) |
− | |item index in the file matching one in previous list (eg: 1, 2, 9, 3, 7, ...) | + | |
|- | |- | ||
− | |{{a_string}} | + | |{{a_string}}||4 bytes length + 1 byte chars (eg: "basic_answer" is 12 digits long, 12 bytes total) |
− | |4 bytes length + 1 byte chars (eg: "basic_answer" is 12 digits long, 12 bytes total) | + | |
|- | |- | ||
|{{endlist|items ids}} | |{{endlist|items ids}} | ||
|} | |} |
Revision as of 05:56, 22 March 2007
Understood at |
|
File Type: STF format |
It contains all the game's strings. During network communications the strings are identificated with: filename without extension + code + ansi string id. |
INT | STF file type header id (sequence: 0xCD 0xAB 0x00 0x00, value: 0x0000ABCD = 43981) |
BYTE | useless? flag (might be a boolean, seen so far: 0x01 and 0x00) |
INT | next free index in file to add an item, always > items count (useless for us) |
INT | items count |
<items count={{{2}}}> | |
INT | item index in the file (eg: 1, 2, 9, 3, 7, ...) |
INT | code (gesture?) |
U_STRING | 4 bytes length + 2 bytes chars (eg: "hello world" is 11 digits long, 22 bytes total) |
<items/> | |
<items ids count={{{2}}}> | |
INT | item index in the file matching one in previous list (eg: 1, 2, 9, 3, 7, ...) |
A_STRING | 4 bytes length + 1 byte chars (eg: "basic_answer" is 12 digits long, 12 bytes total) |
<items ids/> |