Difference between revisions of "CmdSceneReady"

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{| class="wikitable"
 
{| class="wikitable"
 
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16'''
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|{{short}}||'''Opperand_Count'''
 
|-
 
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|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32'''
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|{{int}}||'''Opcode'''
 
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Revision as of 06:26, 22 March 2007


Struct


SHORT Opperand_Count
INT Opcode

Variable Descriptions


Opperand_Count = 1

Opcode = 43FD1C22


  • Description:

This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins.

Tags


S→C This packet originates on the server.

C→S This packet originates on the client.

100% This packet has been completely reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...