Difference between revisions of "ConnectPlayerMessage"

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(Struct)
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Opperand_Count'''
+
|{{short}}||'''Opperand_Count'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|{{int}}||'''Opcode'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''<font color="red">??</font>'''
+
|{{int}}|{{unknown}}
 
|-
 
|-
 
|}
 
|}

Revision as of 06:28, 22 March 2007


Struct


SHORT Opperand_Count
INT Opcode
INT ??

Variable Descriptions


Opperand_Count = 2

Opcode = 2E365218


  • INT:

This INT is always 0. Client hasn't sent anything else.

Tags


C→S This packet originates on the client.

75% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...