Difference between revisions of "Tantel Armor Helmet (Schematic)"

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Revision as of 04:08, 16 June 2008





Schematic - Tantel Armor Helmet

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Details

Name: Tantel Armor Helmet

Data: Schematic Description

Complexity: 30

Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting station

Schematic Data Size: 3

Granted XP: Schematic Granted XP

Practice XP: 400

XP Type: Armor Crafting

Crafting Tool Tab: Armor
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res hide.png
Auxiliary Coverage
Avian Bones 30
Res hide.png
Body
Hide 30
Res inorganic.png
Inner Liner
Brisley Hide 30
Res metal.png
Hardware and Attachments
Aluminum 15
Res petrochem inert.png
Bindings and Reinforcement
Polymer 15
Res hide.png
Padding
Brisley Hide 15
Res component.png
Armor
identical Tantel Armor Segment from a factory crate 3
Res component.png
Load-bearing Harness
Synthetic Cloth 1
Res component.png
Reinforcement
Reinforced Fiber Panel 1

Related Tags

25% This document has been partially completed.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumberance
Malleability 50%
Overall Quality 50%
Armor Health Encumberance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Armor Mind Encumberance
Malleability 50%
Overall Quality 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.


1. Auxillery Coverage
2. Body
3. Inner Liner
4. Hardware and Attachments
5. Bindings and Reinforcement
6. Padding
7. Armor
8. Load-bearing Harness
9. Reinforcement


Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is the following:

  • Experimental Durability
    • Armor Action Encumberance
      • 50% MA
      • 50% OQ
    • Armor Health Encumberance
      • 50% MA
      • 50% OQ
    • Armor Integrity
      • 50% OQ
      • 50% UT
    • Armor Mind Encumberance
      • 50% MA
      • 50% OQ
  • Experimental Quality
    • Armor Effectiveness
      • 50% OQ
      • 50% SR
  • Experimental Resistance
    • Armor Special Effectiveness
      • 50% OQ
      • 50% SR
  • Misc
    • Armor Special Integrity
      • 50% OQ
      • 50% SR
200px

Schematic Image 2 (Attributes 1)

TantelArmorHelmet-SWGC.jpg

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context