Difference between revisions of "Tenloss DXR-6 Disruptor Rifle (Schematic)"

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(Schematic)
(Details)
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|28
 
|28
 
|Requires Specialized Crafting Tool and Crafting Station
 
|Requires Specialized Crafting Tool and Crafting Station
|3
+
|1
 
|Schematic XP
 
|Schematic XP
 
|150
 
|150

Revision as of 20:37, 4 July 2008





Schematic - Tenloss DXR-6 Disruptor Rifle

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Details

Name: Tenloss DXR-6 Disruptor Rifle

Data: SchematicDescription

Complexity: 28

Required Tool: Requires Specialized Crafting Tool and Crafting Station

Schematic Data Size: 1

Granted XP: Schematic XP

Practice XP: 150

XP Type: Weapon Crafting

Crafting Tool Tab: Weapon
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res aluminum.png
Weapon Frame Assembly
Titanium Aluminum 100
Res copper.png
Blaster Assembly Receiver Housing
Platinite Copper 40
Res aluminum.png
Weapon Grip and Trigger Assembly
Duralumin Aluminum 15
Res component.png
Blaster Power Handler Component
identical Blaster Power-handler from a factory crate 5
Res component.png
Ranged Weapon Barrel Component
Blaster-rifle Barrel 1
Res component.png
Ranged Weapon Scope Component (optional)
Weapon Scope 1
Res component.png
Ranged Weapon Rifle Stock (optional)
Rifle Stock 1
Res component.png
Power Supply Component
identical Geonosian Power Cube from a factory crate 2

Related Tags

0% This document has not been started.

Weaponsmith This document is related to the Weaponsmith Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Damage
Attack Speed
Conductivity 50%
Overall Quality 50%
Maximum Damage
Conductivity 50%
Overall Quality 50%
Minimum Damage
Conductivity 50%
Overall Quality 50%
Wound Chance
Conductivity 50%
Overall Quality 50%
Experimental Durability
Unit Integrity
Conductivity 50%
Overall Quality 50%
Experimental Efficiency
Attack Action Cost
Conductivity 50%
Overall Quality 50%
Attack Health Cost
Conductivity 50%
Overall Quality 50%
Attack Mind Cost
Conductivity 50%
Overall Quality 50%
Experimental Range
Medium Range Mod
Conductivity 50%
Overall Quality 50%


Schematic Image 1 (Ingredients)

200px

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context