Difference between revisions of "GuildResponseMessage"

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(Sample Packet)
Line 57: Line 57:
  
 
<pre>
 
<pre>
Insert Sample Packet Here...
+
04 00
 +
20 3F 26 32  //CRC = 'GuildResponseMessage
 +
D2 CD 31 6E
 +
0C 00 00 00
 +
10 00  //INT(16)
 +
44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79  //'Daela' Es'embley'
 +
00 00
 +
 
 +
 
 +
------Unguilded player----
 +
04 00
 +
20 3F 26 32  //CRC = 'GuildResponseMessage
 +
00 26 69 B3
 +
23 00 00 00
 +
00 00
 +
 
 +
 
 
</pre>
 
</pre>

Revision as of 02:31, 1 April 2007


Struct


SHORT Operand_Count
INT Opcode
LONG ObjectID
A_STRING GuildName
SHORT Unknown

Variable Descriptions


Opperand_Count = 4

Opcode = 32263F20


  • ObjectID:
ObjectID that you are setting the Guild for.
  • GuildName:
Full Guild Name (Not abbreviated) to show at the top of your character sheet beside your name.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

 04 00
 20 3F 26 32  //CRC = 'GuildResponseMessage
 D2 CD 31 6E 
 0C 00 00 00
 10 00   //INT(16)
 44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79   //'Daela' Es'embley'
 00 00 


------Unguilded player----
 04 00
 20 3F 26 32  //CRC = 'GuildResponseMessage
 00 26 69 B3
 23 00 00 00
 00 00