Difference between revisions of "UpdateCellPermissionMessage"

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(Variable Descriptions)
(Struct)
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{| class="wikitable"
 
{| class="wikitable"
 +
|{{short}}||'''Operand count'''
 
|-
 
|-
|align="center" style="background:#6C86BF; color:white;"|'''SHORT '''||'''Operand count'''
+
|{{int}}||'''Opcode'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|{{byte}}||'''permission Flag'''
|-
+
|align="center" style="background:#3C5466; color:white;"|'''BYTE'''||'''permission Flag'''
+
|-
+
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''cell ID'''
+
 
+
 
|-
 
|-
 +
|{{long}}||'''cell ID'''
 
|}
 
|}
  

Revision as of 10:14, 10 April 2007


Struct


SHORT Operand count
INT Opcode
BYTE permission Flag
LONG cell ID

Variable Descriptions


Operand_Count = 3

Opcode = F612499C


  • This Packet is send to flag a cell as accessible or unaccessible for the Player
  • This could probably be used to make certain parts of a house (un)accessible (?)

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code


	[UINT16] 0x0003
	[UINT32] 0xf612499c
	[UINT8]  1
        [UINT64] cell ID

Sample Packet

Insert Sample Packet Here...