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|
Line 65: |
Line 65: |
| | | |
| <pre> | | <pre> |
− | Insert Sample Packet Here...
| + | |
| + | 04 00 //Operand_Count |
| + | E5 30 07 E0 //ClientPermissionsMessage |
| + | |
| + | 01 |
| + | 01 |
| + | 00 |
| + | |
| + | 00 67 B8 //Comp flag, crc |
| + | |
| </pre> | | </pre> |
Revision as of 06:22, 22 April 2007
Struct
SHORT
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Operand_Count
|
INT
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Opcode
|
BYTE
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Galaxy_Open_Flag
|
BYTE
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CharacterSlot_Open_Flag
|
BYTE
|
Unlimited_CharCreation_Flag
|
Variable Descriptions
Opperand_Count = 4
Opcode = E00730E5
- When this flag is set to 1, connection to the server as well as character creation are enabled
- If 0:--> "Connection to Galaxy failed, please try again later." Is displayed.
- When this flag is set to 1, the user has an available slot for character creation.
- If set to 0, the following response is sent --> "Sorry, You're not allowed to create anymore character on this galaxy." Is displayed.
Note: Unlimited_CharCreation_Flag OVERRIDES this.
- Unlimited_CharCreation_Flag:
- When this flag is set to 1, Character creation is allowed regardless of slots available.
- If 0, character creation access is based off the CharacterSlot_Open flag.
|
Tags
S→C
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This packet originates on the server.
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|
100%
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This packet has been completely reversed.
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|
|
Sample Code
Insert Code Snippet Here...
Sample Packet
04 00 //Operand_Count
E5 30 07 E0 //ClientPermissionsMessage
01
01
00
00 67 B8 //Comp flag, crc