Difference between revisions of "Effects Module Usage (Game Mechanics)"
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− | The Effects On/Off Toggle has a sub menu called [[media: | + | The Effects On/Off Toggle has a sub menu called [[media:EffectsModuleOptions1.jpg|Configure Effects]] that opens up a window called [[media:EffectsModuleOptions5.jpg|Effect Configuration]]. allows you to program 10 slots. Each slot can be filled with one of the [[media:EffectsModuleOptions3.jpg|Effects Modules]] installed and allows you to [[media:EffectsModuleOptions4.jpg|set a delay time]] for each effect. |
You can place up to 10 different effects in a row, with a timer of 3 - 60 seconds between each effect. | You can place up to 10 different effects in a row, with a timer of 3 - 60 seconds between each effect. |
Revision as of 14:04, 29 October 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Effects Module Usage MechanicsThe player may turn on the effects by clicking on the Effects On/Off menu while the droid has effects stored in its memory. After clicking on the menu, the droid will take 6 seconds before playing the first effect. The following is a list of all 6 modules and a basic description of what they do.
Toggle Effects On/Off MenuUsable by a novice musician or novice dancer, these modules provide visual displays for an entertainer. The Effects module creates a radial menu with the Toggle Effects On/Off option. Effect Configuration WindowThe Effects On/Off Toggle has a sub menu called Configure Effects that opens up a window called Effect Configuration. allows you to program 10 slots. Each slot can be filled with one of the Effects Modules installed and allows you to set a delay time for each effect. You can place up to 10 different effects in a row, with a timer of 3 - 60 seconds between each effect. Effect Selection WindowDelay Setting WindowSource References
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