Difference between revisions of "Insurance (Game Messages)"
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||internal_command_string | ||internal_command_string | ||
||Insurance transaction successfully completed. | ||Insurance transaction successfully completed. | ||
− | || | + | ||Message sent when a player uses the insurance terminal successfully to insure items. |
||[[Insurance 1 (Example)|Examples]] | ||[[Insurance 1 (Example)|Examples]] | ||
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||internal_command_string | ||internal_command_string | ||
||New Player Auto-Insure Activated. You have one death before item insurance is required. | ||New Player Auto-Insure Activated. You have one death before item insurance is required. | ||
− | || | + | ||Notification sent to the player upon their cloning. This informs the player that if they die once more, then the following deaths will cause their items to begin decaying unless they are insured. |
||Examples | ||Examples | ||
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||internal_command_string | ||internal_command_string | ||
||New player exemption status has expired. You will now be required to insure your items if you wish to retain them after cloning. | ||New player exemption status has expired. You will now be required to insure your items if you wish to retain them after cloning. | ||
− | || | + | ||Notification sent to the player upon their cloning. This informs the player that if they die again, their deaths will cause their items to decay unless they are insured. |
||Examples | ||Examples | ||
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||internal_command_string | ||internal_command_string | ||
||New Player Auto-Insure Activated. You have %DI deaths before item insurance is required. | ||New Player Auto-Insure Activated. You have %DI deaths before item insurance is required. | ||
− | || | + | ||Notification sent to the player upon their cloning. This informs the player that they may die x amount of times before their deaths will cause their items to decay if the items are uninsured. The player starts off with 3 deaths allowed before items decay. This message is sent for the first 2 deaths. |
||Examples | ||Examples | ||
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||internal_command_string | ||internal_command_string | ||
||You have no insurable items. | ||You have no insurable items. | ||
− | || | + | ||Message sent to the player if they attempt to use the insurance terminal (not the insure all prompt)and have no items in their inventory that can be insured. |
||Examples | ||Examples | ||
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||internal_command_string | ||internal_command_string | ||
||You do not possess any items that can be insured at this time. | ||You do not possess any items that can be insured at this time. | ||
− | || | + | || |
||Examples | ||Examples | ||
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||internal_command_string | ||internal_command_string | ||
||You have insufficient funds to insure your %TT. | ||You have insufficient funds to insure your %TT. | ||
− | || | + | ||Message sent to the player if they attempt to insure an item and do not have sufficient credits to do so. |
||Examples | ||Examples | ||
Revision as of 00:03, 9 February 2009
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Game Messages - Message Category
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System Messages
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