Difference between revisions of "Incapacitation (Game Mechanics)"
(→Game Mechanics) |
(→Game Mechanics) |
||
Line 67: | Line 67: | ||
While incapacitated, a player can be deathblowed by a mob or player, meaning actually killed and forced to clone. A player may also die due to incapacitation if they become incapacitated 3 times within a period of 10 minutes. | While incapacitated, a player can be deathblowed by a mob or player, meaning actually killed and forced to clone. A player may also die due to incapacitation if they become incapacitated 3 times within a period of 10 minutes. | ||
+ | |||
+ | There are various niche rules that apply to incapacitated players, which are as follows: | ||
+ | |||
+ | 1. Dots cannot incapacitate the target. If a given dot pulse would reduce the target to less than one, the pool is instead taken down to 1. | ||
+ | |||
+ | 2. Players cannot incapacitate themselves with the effects from their own abilities (tka power boost, wookiee roar, specials, etc) | ||
Revision as of 20:10, 9 February 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game Mechanics
While incapacitated, a player can be deathblowed by a mob or player, meaning actually killed and forced to clone. A player may also die due to incapacitation if they become incapacitated 3 times within a period of 10 minutes. There are various niche rules that apply to incapacitated players, which are as follows: 1. Dots cannot incapacitate the target. If a given dot pulse would reduce the target to less than one, the pool is instead taken down to 1. 2. Players cannot incapacitate themselves with the effects from their own abilities (tka power boost, wookiee roar, specials, etc)
Source References
|