Difference between revisions of "Structure Notifications (Game Mechanics)"
From SWGANH Wiki
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples''' | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Sender'''||'''Subject'''||'''Body'''||'''Notes'''||'''Examples''' | ||
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+ | '''Structure Damaged''' | ||
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+ | E-mail sent when a structure has become damaged from lack of credits in the maintenance pool. | ||
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+ | '''Structure Condemed''' | ||
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+ | E-mail sent when a structure has become damaged from lack of credits in the maintenance pool and reaches 0% condition. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1. | ||
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+ | |- align="center" | ||
+ | || | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
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+ | || | ||
+ | ||[[Player Structure Email 1 (example)|Example]] | ||
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+ | |- align="center" | ||
+ | || | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
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+ | ||[[Player Structure Email 2 (example)|Example]] | ||
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+ | |- align="center" | ||
+ | ||mail_structure_damage_condemn | ||
+ | ||/string/en/ | ||
+ | ||player_structure.stf | ||
+ | ||internal_command_string | ||
+ | || | ||
+ | || | ||
+ | ||Your %TT %TO is currently at %DI percent condition. It will be condemned if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. | ||
+ | || | ||
+ | ||[[Player Structure Email 4 (example)|Example]] | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
Revision as of 22:38, 10 February 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game Mechanics
E-mail sent when a structure has become damaged from lack of credits in the maintenance pool and reaches 0% condition. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
/string/en/ | player_structure.stf | internal_command_string | Example
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/string/en/ | player_structure.stf | internal_command_string | Example
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mail_structure_damage_condemn | /string/en/ | player_structure.stf | internal_command_string | Your %TT %TO is currently at %DI percent condition. It will be condemned if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. | Example |
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Source References
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