Difference between revisions of "Area Combo (Attack)"
From SWGANH Wiki
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This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. | This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. | ||
No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases. | No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases. | ||
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+ | ==Fly Text== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Examples''' | ||
+ | |||
+ | |- | ||
+ | || | ||
+ | ||/string/en/ | ||
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+ | |- | ||
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+ | ||/string/en/ | ||
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+ | || | ||
+ | ||-Intimidated- | ||
+ | || | ||
+ | |||
+ | |- | ||
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+ | ||/string/en/ | ||
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+ | |- | ||
+ | |||
+ | |} | ||
+ | |} | ||
Revision as of 05:32, 22 February 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
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Game MechanicsThis attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.
Fly Text
Source References
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