Difference between revisions of "Battle Fatigue (Game Mechanics)"
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== Effects of Battle fatigue on Healing == | == Effects of Battle fatigue on Healing == |
Revision as of 10:25, 10 March 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsBattle fatigue is a negative stat given to players as they perform various actions in the game. Battle fatigue causes healing and buffing abilities to be less effective when used on a player. Actions that can accrue battle fatigue are: 1. Being attacked by ranged or melee weapons Effects of Battle fatigue on HealingBattle fatigue accumulation offers a number of negative effects to the player. One of these is its affect on healing and buffing values. Battle Fatigue does NOT affect buff or healing performance until 250 Battle Fatigue. One could have 249 Battle Fatigue and it will be the same as one with 0 Battle Fatigue. Battle Fatigue after 250 - affects the buff and heals done to the player by 1% per 10 Battle Fatigue. At 1000 Battle Fatigue (when Battle Fatigue caps) buff and heal performance is reduced by 75%. At 750 Battle Fatigue buff and heal performance is reduced by 50%. At 500 Battle Fatigue buff and heal performance is reduced by 25%.
There are some healing abilities however which are not affected by battle fatigue. These are:
Effects of battle Fatigue on Wound GenerationCuring Battle FatigueBattle fatigue does not fade away on its own. The primary means of healing battle fatigue is to find an entertainer. Watching or listening to an entertainer while within a particular structure will reduce the battle fatigue levels on a player. Valid structures to heal battle fatigue in include:
An alternative means for curing battle fatigue come from Jedi Force Healing abilities which can remove battle fatigue from a target. Source References
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