Difference between revisions of "Immobilized (Game Mechanics)"
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− | + | Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are immobilized up to a period of 15 seconds depending on the creature's level in comparison to the scout's trapping skill. There is no known formula for calculating the duration effect based on the skill / creature level comparisions. | |
==Source References== | ==Source References== |
Revision as of 11:27, 10 March 2009
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Game Mechanics - Mechanics Category
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Game MechanicsImmobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are immobilized up to a period of 15 seconds depending on the creature's level in comparison to the scout's trapping skill. There is no known formula for calculating the duration effect based on the skill / creature level comparisions. Source References
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