Difference between revisions of "Immobilized (Game Mechanics)"

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Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are immobilized up to a period of 15 seconds depending on the creature's level in comparison to the scout's trapping skill. There is no known formula for calculating the duration effect based on the skill / creature level comparisions.
  
 
==Source References==
 
==Source References==

Revision as of 11:27, 10 March 2009




Game Mechanics - Mechanics Category

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Game Mechanics

Immobilization is a negative effect that is placeable on creatures through the usage of Adhesive Mesh traps. Creatures are immobilized up to a period of 15 seconds depending on the creature's level in comparison to the scout's trapping skill. There is no known formula for calculating the duration effect based on the skill / creature level comparisions.

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