Difference between revisions of "Hit Locations (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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== Game Mechanics ==
 
== Game Mechanics ==
  
When an attack is made against a target, the system selects an area (referred to as a hit location) in which to inflict the damage on the target. The damage suffered by the target's ham pools are affected by the hit location which is selected. There are 9 PRIMARY hit locations:
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When a non ham pool specific attack is made against a target, the system selects an area (referred to as a hit location) in which to inflict the damage on the target. The damage suffered by the target's ham pools are affected by the hit location which is selected. There are 9 PRIMARY hit locations:
  
 
* '''Health Pool:''' Hands, Left Bicep, Right Bicep, Left Bracer, Right Bracer, Chest
 
* '''Health Pool:''' Hands, Left Bicep, Right Bicep, Left Bracer, Right Bracer, Chest

Revision as of 22:43, 25 April 2009




Game Mechanics - Mechanics Category

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Game Mechanics

When a non ham pool specific attack is made against a target, the system selects an area (referred to as a hit location) in which to inflict the damage on the target. The damage suffered by the target's ham pools are affected by the hit location which is selected. There are 9 PRIMARY hit locations:

  • Health Pool: Hands, Left Bicep, Right Bicep, Left Bracer, Right Bracer, Chest
  • Action Pool: Feet, Legs
  • Mind Pool: Head


The to-hit chance per each part of the player is as follows:

  • Head: 12.6%
  • Feet: 16.1%
  • Legs: 16.0%
  • Hands: 10.6%
  • Left Bicep: 3.8%
  • Left Bracer: 8.5%
  • Right Bicep: 4.7%
  • Right Bracer: 8.7%
  • Chest: 19.0%

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