Difference between revisions of "Area Combo (Attack)"

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== Description ==
 
== Description ==
Template (Game Messages)
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Area Combo (Game Messages)
 
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Revision as of 17:45, 23 June 2009




Game Mechanics - Mechanics Category

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Description

Area Combo (Game Messages)

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Mechanics This document is about game mechanics.

Game Mechanics

This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.


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ID Path Filename Trigger Message Examples
creatureareacombo /string/en/ combat_effects.stf Area Combo
/string/en/
/string/en/


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