Difference between revisions of "Factory Redeeding SUI2 (Game Messages)"

From SWGANH Wiki
Jump to: navigation, search
(System Messages)
(System Messages)
Line 148: Line 148:
  
 
|- align="center"
 
|- align="center"
||condition_prompt
+
||redeed_condition
 
||/string/en/
 
||/string/en/
 
||player_structure.stf
 
||player_structure.stf
 
||internal_command_string
 
||internal_command_string
 
||
 
||
||Condition:  
+
||CONDITION:
 
||
 
||
 
||Notes
 
||Notes

Revision as of 10:59, 3 July 2009




Game Messages - Message Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Title Description Button Notes Examples
confirm_destruction_d1 /string/en/ player_structure.stf internal_command_string You have elected to destroy a structure. Pertinent structure data can be found in the list below. Notes Example


confirm_destruction_d2 /string/en/ player_structure.stf internal_command_string Please complete the following steps to confirm structure deletion. Notes Example


confirm_destruction_d3a /string/en/ player_structure.stf internal_command_string If you wish to redeed your structure, all structure data must be Notes Example
confirm_destruction_d3b /string/en/ player_structure.stf internal_command_string GREEN Notes Example
confirm_destruction_d4 /string/en/ player_structure.stf internal_command_string To continue with structure deletion, click YES. Otherwise, please click NO. Notes Example


redeed_confirmation /string/en/ player_structure.stf internal_command_string WILL REDEED: Notes Example


can_redeed_alert /string/en/ player_structure.stf internal_command_string CAN REDEED: Notes Example


redeed_condition /string/en/ player_structure.stf internal_command_string CONDITION: Notes Example


can_redeed_yes_suffix /string/en/ player_structure.stf internal_command_string YES Notes Example