Difference between revisions of "Creature Aggression (Game Mechanics)"
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* The target's movement speed | * The target's movement speed | ||
* The usage of mask scent or camouflage | * The usage of mask scent or camouflage | ||
+ | * Being in combat with the target | ||
Note: There are no known formulas for detection chances. | Note: There are no known formulas for detection chances. | ||
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The movement speed of the target offers a penalty against its check with a creature's awareness. The slower that the target is moving, the higher its chances of remaining undetected. Stationary targets have the best chance of remaining hidden while targets that are walking, running, mounted or using vehicles have higher chances. | The movement speed of the target offers a penalty against its check with a creature's awareness. The slower that the target is moving, the higher its chances of remaining undetected. Stationary targets have the best chance of remaining hidden while targets that are walking, running, mounted or using vehicles have higher chances. | ||
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+ | '''Being in Combat -''' | ||
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+ | If the target has initiated an attack on the creature then this will automatically trigger awareness of the target, however aggression will not be triggered until the creature has detected the target. | ||
== Approach Trigger Events == | == Approach Trigger Events == |
Revision as of 13:39, 20 July 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Game MechanicsCreatures in SWG use a complex system to detect the presence of potential enemies. Once a target is detected, a number of processes execute to determine if the creature should attack the target or not. The process of target detection and creature response are explained under the following categories:
Awareness ChecksThe ability for a creature to detect another target depends on a number of factors:
Note: There are no known formulas for detection chances.
The closer a target is to the creature, the greater the chances that the creature will be made aware of the target. A creature's awareness increases significantly against targets that are at 40 meters or closer to them. Posture affects on awareness - The three types of posture of a target will have great effects on the detection chances of the creature. Standing posture provides the least chance to the target in its check against a creature's awareness; Kneeling provides a lesser chance to the target and Prone posture provides the best chances to the target.
If the target has initiated an attack on the creature then this will automatically trigger awareness of the target, however aggression will not be triggered until the creature has detected the target. Approach Trigger EventsWhenever an npc, creature or player enters within a 64 meter range of a creature and the creature passes an initial awareness check, several events may be triggered depending on the creature:
Source References
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