Difference between revisions of "Player Vendor (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Game Mechanics)
Line 78: Line 78:
 
* Add Vendor Name
 
* Add Vendor Name
 
* Vendor Item Category
 
* Vendor Item Category
* Vendor Placement
+
* Vendor Placement & Initialization
 
* Vendor Maintenance
 
* Vendor Maintenance
 
* Vendor Registration
 
* Vendor Registration
Line 94: Line 94:
 
* Add Vendor Name
 
* Add Vendor Name
 
* Vendor Item Category
 
* Vendor Item Category
* Vendor Placement
+
* Vendor Placement & Initialization
 
* Vendor Maintenance
 
* Vendor Maintenance
 
* Vendor Registration
 
* Vendor Registration
Line 117: Line 117:
 
* Add Vendor Name
 
* Add Vendor Name
 
* Vendor Item Category
 
* Vendor Item Category
* Vendor Placement
+
* Vendor Placement & Initialization
 
* Vendor Maintenance
 
* Vendor Maintenance
 
* Vendor Registration
 
* Vendor Registration

Revision as of 22:16, 21 August 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

System Messages

SUI Prompts

Radial Menus


Vendor Dialogue

Game Mechanics

Player vendors are unique npcs that are set up inside certain player structures that allow players to sell items to other players. Depending on the artisan business tree line and / or merchant profession skill mods that the player possesses, a wide variety of customization and utility options are made available. There are three classifications of vendors: Terminal, Droid, and NPC. Each vendor type has its own sub variations and models which add diversity to the process.


Buildings where vendors are allowed:


  • Guild Halls
  • Merchant Tents
  • Small Houses
  • Medium Houses
  • Large Houses

Creating and Managing Terminal Vendors

In order for a player to obtain a vendor, they must use their structure's Structure Management Terminal radial menu and select the Create Vendor radial option. This will initiate the creation and management process:

  • Select Vendor Type
  • Select Terminal Type
  • Add Vendor Name
  • Vendor Item Category
  • Vendor Placement & Initialization
  • Vendor Maintenance
  • Vendor Registration
  • Vendor Search
  • Remove Vendor


Creating and Managing Droid Vendors

In order for a player to obtain a vendor, they must use their structure's Structure Management Terminal radial menu and select the Create Vendor radial option. This will initiate the create vendor process:

  • Select Vendor Type
  • Select Droid Type
  • Add Vendor Name
  • Vendor Item Category
  • Vendor Placement & Initialization
  • Vendor Maintenance
  • Vendor Registration
  • Vendor Search
  • Remove Vendor



Creating and Managing NPC Vendors

In order for a player to obtain a vendor, they must use their structure's Structure Management Terminal radial menu and select the Create Vendor radial option. This will initiate the create vendor process:

  • Select Vendor Type
  • Select NPC Type
  • Select NPC Gender
  • Select NPC Race
  • Select Animation
  • Select Mood
  • Select Catch Phrase
  • Add Vendor Name
  • Vendor Item Category
  • Vendor Placement & Initialization
  • Vendor Maintenance
  • Vendor Registration
  • Vendor Search
  • Remove Vendor

Source References

Source Source in Context