Difference between revisions of "Equilibrium (Game Mechanics)"
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+ | Species innate abilities allow certain advantages to a number of races in swg. These abilities can be activated by using the /innate command followed by the type of ability: | ||
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+ | 1. roar (for wookiee roar)<br> | ||
+ | 2. vitalize (zabrak ability)<br> | ||
+ | 3. equilibrium (zabrak ability)<br> | ||
+ | 4. regeneration (trandoshan ability)<br><br> | ||
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+ | These abilities all have reuse timers and after it is used, the player will be notified of the reuse timer if they attempt to activate the ability again before the timer is up. | ||
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Command: /innate equilibrium | Command: /innate equilibrium |
Revision as of 04:37, 27 August 2009
Game Mechanics - Mechanics Category
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Game MechanicsSpecies innate abilities allow certain advantages to a number of races in swg. These abilities can be activated by using the /innate command followed by the type of ability: 1. roar (for wookiee roar)
Command: /innate equilibrium Equilibrium is an ability exclusive to Zabraks, usable once every hour. It allows you to take all of your ham and equally balance them out between the them. Ham pools are redistributed based on damage. For example if you had 800 action 800 health and 200 mind
800+800+200= 1800 1800/3 = 600 so you would regain 400 mind
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