Difference between revisions of "Open Wounds (Attack)"

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Revision as of 15:53, 29 August 2009




Game Mechanics - Mechanics Category

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

This attack inflicts a 150 tick bleed on all targets within the 20 meter radius. The attack can be stacked with other bleeds and itself causing large ticks. No information is currently known about the bleed duration timer but we can use the known information for how other bleeds behave. Player bleed effects use a 120 second and 180 second duration for bleeds with a 20 second tick interval.

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ID Path Filename Trigger Message Examples
creatureareableeding /string/en/ combat_effects.stf Open Wounds
/string/en/
/string/en/

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