Difference between revisions of "DNA Sampling Events (Game Mechanics)"
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+ | Several events can occuring during a dna sampling attempt: | ||
+ | |||
+ | * Player succeeds in getting a dna sample and nothing happens. | ||
+ | * Player succeeds in getting a dna sample and the mob aggroes. | ||
+ | * Player succeeds in getting a dna sample and the mob dies. | ||
+ | * Player fails to get a sample and nothing happens. | ||
+ | * Player fails to get a sample and the mob aggroes. | ||
+ | |||
+ | Note: Once an animal aggroes from dna sample the chance of it aggroing again is increased. | ||
+ | |||
+ | Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures. | ||
+ | |||
+ | NOte: If a player's inventory is full when attempting to sample, the sample event will always fail. | ||
+ | |||
+ | Players cannot sample from the following: | ||
+ | |||
+ | * Adult Creatures in combat | ||
+ | * Baby creatures | ||
+ | * Humanoids | ||
+ | * Dead Creatures | ||
+ | * Inanimate objects | ||
+ | * Pets | ||
+ | |||
+ | Targets that may be sampled include: | ||
+ | |||
+ | * Adult Creatures | ||
+ | * Trash | ||
+ | * Pet Deeds | ||
==Source References== | ==Source References== |
Revision as of 20:42, 30 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsSeveral events can occuring during a dna sampling attempt:
Note: Once an animal aggroes from dna sample the chance of it aggroing again is increased. Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures. NOte: If a player's inventory is full when attempting to sample, the sample event will always fail. Players cannot sample from the following:
Targets that may be sampled include:
Source References
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